The current investigation was conducted to analyze a trendology of Gamification's role in higher education by conducting a comprehensive bibliometric and visualization analysis …
Online learning, or e-learning, delivers educational content and teaching through various formats, ranging from self-paced courses to synchronous virtual classrooms. Gamification …
E Somova, M Gachkova - Next-generation applications and …, 2022 - igi-global.com
The main goal of the chapter is to discuss implementation of the structural gamification in LMS. The overview of pedagogical approaches, theories, models, and systems connected to …
R Saputro, D Komarasary, RF Sari - CogITo Smart Journal, 2022 - cogito.unklab.ac.id
Gamifikasi terbentuk dari elemen permainan yang mampu meningkatkan motivasi atau keterlibatan seseorang menyelesaikan tugas atau pekerjaan. Karena kemampuannya …
PF Maranta, BWB Widharyanto… - … Bahasa dan Sastra …, 2023 - ejournal.iainmadura.ac.id
This research is motivated by the phenomenon of Indonesian Language Learning Center (BIPA) that has experienced rapid development in the digital era. However, there are …
The paper proposes an approach based on different types of game elements and techniques to support the study of mathematics in primary school using mobile devices. The …
Education is a pivotal pillar in modern society, and technology has brought about major changes in how students learn. Online learning is becoming an increasingly popular form of …
Gamification is a widely accepted approach aimed at increasing the learner's motivation. The paper presents a study on gamification approach in face-to-face collaborative learning …
In all areas of knowledge, there is a set of basic concepts or ideas that are essential to understand. A very common problem that arises among students is the difficulty in acquiring …