Authoring terrains with spatialised style

S Perche, A Peytavie, B Benes, E Galin… - Computer Graphics …, 2023 - Wiley Online Library
Various terrain modelling methods have been proposed for the past decades, providing
efficient and often interactive authoring tools. However, they seldom include any notion of …

Procedural generation using spatial GANs for region-specific learning of elevation data

RJ Spick, P Cowling, JA Walker - 2019 IEEE Conference on …, 2019 - ieeexplore.ieee.org
Heightmap generation is currently a tedious topic with the majority of generation using Perlin
noise which forms a reliable, but sometimes repetitive output. In this paper, a method of …

Procedural terrain generation using generative adversarial networks

G Voulgaris, I Mademlis, I Pitas - 2021 29th European Signal …, 2021 - ieeexplore.ieee.org
Synthetic terrain realism is critical in VR applications based on computer graphics (eg,
games, simulations). Although fast procedural algorithms for automated terrain generation …

Quantifiable Isovist and Graph-Based Measures for Automatic Evaluation of Different Area Types in Virtual Terrain Generation

A Pech, CP Lam, M Masek - IEEE Access, 2020 - ieeexplore.ieee.org
This article describes a set of proposed measures for characterizing areas within a virtual
terrain in terms of their attributes and their relationships with other areas for incorporating …

Transient Non-Line-of-Sight Imaging

J Klein - 2021 - bonndoc.ulb.uni-bonn.de
Sight is perhaps the most important sense of the human species. But while it allows us to
gain a near-instant understanding of our surrounding, it has a fundamental limitation: An …

Example-Based Urban Modeling

SM Hartmann - 2018 - bonndoc.ulb.uni-bonn.de
The manual modeling of virtual cities or suburban regions is an extremely time-consuming
task, which expects expert knowledge of different fields. Existing modeling tool-sets have a …