This paper describes a Virtual Reality (VR) prototype developed to help archaeologists and other stakeholders explore and analyse archaeological data in a more immersive context …
We present a review of recent techniques for performing geometric analysis in cultural heritage (CH) applications. The survey is aimed at researchers in the areas of computer …
This article reports the results of a research aimed to evaluate the ability of a haptic interface to improve the user experience (UX) with virtual museum systems. In particular, two user …
U Schultheis, J Jerald, F Toledo… - … IEEE Symposium on …, 2012 - ieeexplore.ieee.org
This paper describes a two-handed interface that enables intuitive interaction with 3D multimedia environments. Two user studies demonstrated the effectiveness of the two …
S Ye, Z Chen, X Chu, K Li, J Luo, Y Li… - IEEE transactions on …, 2022 - ieeexplore.ieee.org
We present PuzzleFixer, an immersive interactive system for experts to rectify defective reassembled 3D objects. Reassembling the fragments of a broken object to restore its …
S Ceccacci, C Gentilozzi, A Marfoglia, T Santilli… - … Conference on Human …, 2023 - Springer
Virtual museum systems have been shown to play a key role in enhancing visitor's experience and increasing the accessibility of cultural artifacts. In this context, the use of …
We present a review of recent techniques for performing geometric analysis in cultural heritage applications, targeting the broad community of researchers and practitioners in …
Abstract Tangible User Interfaces (TUIs) and Augmented Reality (AR) are two advanced technologies that are becoming highly integrated into the cultural heritage domain, TUIs give …