A review on light transport algorithms and simulation tools to model daylighting inside buildings

M Ayoub - Solar Energy, 2020 - Elsevier
The behavior of daylight inside built settings, though complex, is well understood; and over
past years, designers and researchers investigated different tools and methodologies to …

[图书][B] Real-time rendering

T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …

Toward real-time ray tracing: A survey on hardware acceleration and microarchitecture techniques

Y Deng, Y Ni, Z Li, S Mu, W Zhang - ACM Computing Surveys (CSUR), 2017 - dl.acm.org
Ray tracing has long been considered as the next-generation technology for graphics
rendering. Recently, there has been strong momentum to adopt ray tracing--based …

A survey on bounding volume hierarchies for ray tracing

D Meister, S Ogaki, C Benthin, MJ Doyle… - Computer Graphics …, 2021 - Wiley Online Library
Ray tracing is an inherent part of photorealistic image synthesis algorithms. The problem of
ray tracing is to find the nearest intersection with a given ray and scene. Although this …

Icarus: A specialized architecture for neural radiance fields rendering

C Rao, H Yu, H Wan, J Zhou, Y Zheng, M Wu… - ACM Transactions on …, 2022 - dl.acm.org
The practical deployment of Neural Radiance Fields (NeRF) in rendering applications faces
several challenges, with the most critical one being low rendering speed on even high-end …

Survey of Nvidia RTX technology

VV Sanzharov, VA Frolov, VA Galaktionov - Programming and Computer …, 2020 - Springer
Nvidia RTX is a proprietary hardware-accelerated ray tracing technology. Since
implementation details are unknown, there were many questions in the development …

Intersection prediction for accelerated GPU ray tracing

L Liu, W Chang, F Demoullin, YH Chou… - MICRO-54: 54th Annual …, 2021 - dl.acm.org
Ray tracing has been used for years in motion picture to generate photorealistic images
while faster raster-based shading techniques have been preferred for video games to meet …

Gamification of middle school mathematics and science: game-playing for learning

L Incikabi, I Kepceoglu, M Pektas - Handbook of Research on …, 2020 - igi-global.com
Gamification, defined as the process of game-thinking and game mechanics to engage
users and solve problems, is a fairly new and rapidly growing field. Literature suggests that …

[PDF][PDF] Examination of the Nvidia RTX

V Sanzharov, AI Gorbonosov, VA Frolov… - CEUR Workshop …, 2019 - researchgate.net
Hardware acceleration of ray tracing is an active research field, but only with the release of
Nvidia Turing architecture GPUs it became widely available. Nvidia RTX is a proprietary …

Vulkan-Sim: A GPU architecture simulator for ray tracing

M Saed, YH Chou, L Liu, T Nowicki… - 2022 55th IEEE/ACM …, 2022 - ieeexplore.ieee.org
Ray tracing can generate photorealistic images with more convincing visual effects
compared to rasterization. Recent hardware advances have enabled ray tracing to be …