K Mehlhorn, S Näher, M Rauch - SIAM Journal on Computing, 1990 - SIAM
A game on trees that is related to the dictionary problem is considered. There are two players, A and B, which take turns. Player A models the user of the dictionary and player B …
KK Nayfeh, NJ Sarhan - … on Circuits and Systems for Video …, 2015 - ieeexplore.ieee.org
The required real-time and high-rate transfer of multimedia data limits the numbers of requests that can be concurrently serviced by video-on-demand (VOD) systems. Resource …
KK Nayfeh, NJ Sarhan - 2013 IEEE International Conference …, 2013 - ieeexplore.ieee.org
The design of interactive Video-on-Demand (VOD) systems is highly complicated when scalable stream merging is used. Support of requests under the Near Video-on-Demand …
This paper summarizes the main contributions of the Wayne State University Computer Systems and Deep Learning Lab in the areas of the design of multimedia systems [35, 32 …
Modern Web technology makes the dream of fully interactive and enriched video come true. Nowadays it is possible to organize videos in a non-linear way playing in a sequence …
This paper summarizes the main contributions of the Wayne State University Computer Systems and Deep Learning Lab in the areas of the design of scalable video streaming …
O Ojo, M Kareem, I Ogundoyin… - … of Engineering and …, 2024 - jet.utem.edu.my
A primary concern associated with live streaming systems has been the significant delay in waiting time. Typically, a new user will abandon a server before receiving service due to the …
This paper presents a scalable delivery solution for commercial near on-demand video streaming systems with an associated pricing model. The proposed delivery solution …
This paper considers scalable delivery of streaming video content with advertisements. It proposes a highly accurate waiting-time prediction algorithm that estimates the expected …