Gamification in tourism and hospitality research in the era of digital platforms: a systematic literature review

MG Pasca, MF Renzi, L Di Pietro… - Journal of Service …, 2021 - emerald.com
Purpose The present study aims to synthesize and conceptualize, through a systematic
literature review (SLR), the current state of gamification knowledge in the tourism and …

User preferences for calming affective haptic stimuli in social settings

SA Macdonald, E Freeman, S Brewster… - Proceedings of the 2021 …, 2021 - dl.acm.org
This paper presents a survey informing a user-first approach to designing calming affective
haptic stimuli by eliciting user preferences in different social scenarios. Prior affective haptics …

Designing an app to help individuals with intellectual and developmental disabilities to recognize abuse

T Howard, K Venkatasubramanian… - Proceedings of the 23rd …, 2021 - dl.acm.org
In the US, the abuse of individuals with intellectual and developmental disabilities (I/DD) is
at epidemic proportions; however, the reporting of such abuse has been severely lacking. It …

Implementation and in situ assessment of contextual privacy policies

AM Ortloff, M Windl, V Schwind, N Henze - Proceedings of the 2020 ACM …, 2020 - dl.acm.org
Online services collect an increasing amount of data about their users. Privacy policies are
currently the only common way to inform users about the kinds of data collected, stored and …

Evaluating Transferable Emotion Expressions for Zoomorphic Social Robots using VR Prototyping '

S Macdonald, R Bretin… - 2024 IEEE International …, 2024 - ieeexplore.ieee.org
Zoomorphic robots have the potential to offer companionship and well-being as accessible,
low-maintenance alternatives to pet ownership. Many such robots, however, feature limited …

Gamification Otherwise: Alternative directions to enhance the sense of friendliness in online communities

A Chuprina - 2023 - diva-portal.org
Gamification is a widely explored topic in various contexts. In particular, gamification is used
in the form of likes and reactions on various social media. However, it was identified that this …

CheckMate: A Bucket List App Facilitating Collaborative Social Interactions

A Misra, Y Taneja - Proceedings of the 12th Indian Conference on …, 2021 - dl.acm.org
CheckMate, a social media platform, enables users to complete their bucket lists efficiently
and effectively organise them with editorials, peer learnings, and validations. By adopting a …

A Peripheral Tactile Feedback System for Lateral Epicondilytus Rehabilitation Exercise

J Ferguson, L Paul, S Brewster - Extended Abstracts of the 2021 CHI …, 2021 - dl.acm.org
Lateral epicondilytus (LE), or tennis elbow, is a highly prevalent musculoskeletal condition
that affects millions of people. Physiotherapy is a common treatment, with a large portion …

[PDF][PDF] User-Centric Mobile Application for Long-Term Data Collection: Design and Strategy

ACBA Karlsen - personales.upv.es
This paper presents a work in progress on the design and development of a user-centered
mobile application intended for data collection in Randomized Controlled Trials (RCTs) and …

[图书][B] Using a Digital Application to Refresh Knowledge of Abuse for Individuals with Intellectual/Developmental Disabilities

TJ Howard III - 2020 - search.proquest.com
Abstract Individuals with Intellectual/Developmental Disabilities (I/DD) are abused more
frequently than individuals without disabilities. One potential reason for this discrepancy, is …