Abstract Deep Reinforcement Learning has made significant progress in multi-agent systems in recent years. The aim of this review article is to provide an overview of recent …
We introduce DeepNash, an autonomous agent that plays the imperfect information game Stratego at a human expert level. Stratego is one of the few iconic board games that artificial …
Constructing agents with planning capabilities has long been one of the main challenges in the pursuit of artificial intelligence. Tree-based planning methods have enjoyed huge …
This paper introduces the PettingZoo library and the accompanying Agent Environment Cycle (" AEC") games model. PettingZoo is a library of diverse sets of multi-agent …
The availability of challenging benchmarks has played a key role in the recent progress of machine learning. In cooperative multi-agent reinforcement learning, the StarCraft Multi …
Due to the recent progress in Deep Neural Networks, Reinforcement Learning (RL) has become one of the most important and useful technology. It is a learning method where a …
Games are abstractions of the real world, where artificial agents learn to compete and cooperate with other agents. While significant achievements have been made in various …
Existing evaluation suites for multi-agent reinforcement learning (MARL) do not assess generalization to novel situations as their primary objective (unlike supervised learning …
Games have a long history as benchmarks for progress in artificial intelligence. Approaches using search and learning produced strong performance across many perfect information …