Overview of research on the educational use of video games

S Egenfeldt-Nielsen - Nordic journal of digital literacy, 2006 - idunn.no
This paper overviews research on the educational use of video games by examining the
viability of the different learning theories in the field, namely behaviorism, cognitivism …

What can digital technologies take from and bring to research in mathematics education?

C Hoyles, R Noss - Second international handbook of mathematics …, 2003 - Springer
In this review, we distinguish two categories of digital technologies, programmable
microworlds and expressive tools, chosen to highlight the different ways in which software …

[图书][B] How computer games help children learn

DW Shaffer, JP Gee - 2006 - Springer
How can we make sure that our children are learning to be creative thinkers in a world of
global competition-and what does that mean for the future of education in the digital age …

[图书][B] Beyond edutainment: Exploring the educational potential of computer games

S Egenfeldt-Nielsen - 2011 - books.google.com
Computer games have attracted much attention over the years, mostly attention of the less
flattering kind. This has been true for computer games focused on entertainment, but also for …

[PDF][PDF] Epistemic network analysis: A prototype for 21st-century assessment of learning

DW Shaffer, D Hatfield, GN Svarovsky… - International Journal of …, 2009 - academia.edu
In this article we examine educational assessment in the 21st century. Digital learning
environments emphasize learning in action. In such environments, assessments need to …

Storytelling alice motivates middle school girls to learn computer programming

C Kelleher, R Pausch, S Kiesler - … of the SIGCHI conference on Human …, 2007 - dl.acm.org
We describe Storytelling Alice, a programming environment that introduces middle school
girls to computer programming as a means to the end of creating 3D animated stories …

Handbook of international research in mathematics education

LD English, D Kirshner - 2002 - api.taylorfrancis.com
This second edition of the Handbook of International Research in Mathematics Education is
intended for those interested in international developments and future directions in …

Bridging inquiry‐based science and constructionism: Exploring the alignment between students tinkering with code of computational models and goals of inquiry

A Wagh, K Cook‐Whitt… - Journal of Research in …, 2017 - Wiley Online Library
Research on the design of learning environments for K‐12 science education has been
informed by two bodies of literature: inquiry‐based science and Constructionism. Inquiry …

Reducing the dropout rate in an introductory programming course

A Yadin - ACM inroads, 2011 - dl.acm.org
This article describes an action research for reducing the high students' dropout rate after an
introductory programming course. As part of the action research, that was performed during …

Developing new notations for a learnable mathematics in the computational era

J Kaput, R Noss, C Hoyles - Handbook of international research in …, 2002 - taylorfrancis.com
Not for the first time we are at a turning point in intellectual history. The appearance of new
computational forms and literacies are pervading the social and economic lives of …