Design, programming and orchestration of heterogeneous manufacturing systems through VR-powered remote collaboration

P Galambos, Á Csapó, P Zentay, IM Fülöp… - Robotics and Computer …, 2015 - Elsevier
Modern manufacturing systems are often composed of a variety of highly customized units
and specifically designed manufacturing cells. Optimization of assembly and training of staff …

On consistency and network latency in distributed interactive applications: A survey—Part I

D Delaney, T Ward, S McLoone - Presence, 2006 - ieeexplore.ieee.org
This paper is the first part of a two-part paper that documents a detailed survey of the
research carried out on consistency and latency in distributed interactive applications (DIAs) …

An end-to-end communication architecture for collaborative virtual environments

S Shirmohammadi, ND Georganas - Computer Networks, 2001 - Elsevier
Synchronous collaboration in virtual reality spaces has specific requirements that differ from
those of other application data, leading to a different communication approach. Update …

A multiuser virtual-reality environment for a tele-operated laboratory

H Hoyer, A Jochheim, C ROhrig… - IEEE Transactions on …, 2004 - ieeexplore.ieee.org
In engineering studies, concepts taught through lectures are often complemented by
laboratory experimentation. This contribution presents a collaborative virtual environment for …

[PDF][PDF] Collaborative virtual environment for industrial training and e-commerce

JC Oliveira, X Shen, ND Georganas - IEEE VRTS, 2000 - Citeseer
Collaborative Virtual Environment concepts have been used in many systems in the past few
years. Applications of such technology range from military combat simulations to various …

VELVET: an adaptive hybrid architecture for very large virtual environments

JCD Oliveira, ND Georganas - Presence: Teleoperators & Virtual …, 2003 - direct.mit.edu
Collaborative virtual environment (CVE) concepts have been used in many systems in the
past few years. Applications of such technology range from military combat simulations to …

[PDF][PDF] Providing QoS for Networked Peers in Distributed Haptic Virtual Environments.

A Marshall, KM Yap, W Yu - Advances in Multimedia, 2008 - researchgate.net
There has been recent interest in the transmission of multimodal information over the
Internet [1], and in particular the transmission of haptic information [2, 3](haptic is sense of …

[PDF][PDF] 分布式虚拟环境的时空一致性研究

彭宇行, 张拥军, 李思昆 - 电子学报, 2005 - ejournal.org.cn
军事仿真是分布式虚拟环境的典型应用, 时空一致性是其中的一个挑战性问题. 近年来,
该问题的研究得到了很大的进展, 出现了诸如本地滞后, 时间回卷, 推算定位, 加锁 …

[PDF][PDF] Virtual theater for industrial training: A collaborative virtual environment

JC Oliveira, M Hosseini… - Proc. 4th WORLD …, 2000 - researchgate.net
Collaborative Virtual Environment concepts have been used in many systems in the past few
years. Applications of such technology range from military combat simulations to various …

Java multimedia telecollaboration

JC de Oliveira, F Malric, D Yang, S Nourian… - Proceedings of the …, 2001 - dl.acm.org
Many critics of the Java language have pointed performance deficiencies as a barrier to
acceptable support of Collaborative Multimedia Systems. This paper presents four MCRLab …