AR/MR remote collaboration on physical tasks: a review

P Wang, X Bai, M Billinghurst, S Zhang, X Zhang… - Robotics and Computer …, 2021 - Elsevier
This paper provides a review of research into using Augmented Reality (AR) and Mixed
Reality (MR) for remote collaboration on physical tasks. AR/MR-based remote collaboration …

A survey on 360 video streaming: Acquisition, transmission, and display

CL Fan, WC Lo, YT Pai, CH Hsu - Acm Computing Surveys (Csur), 2019 - dl.acm.org
Head-mounted displays and 360° videos have become increasingly more popular,
delivering a more immersive viewing experience to end users. Streaming 360° videos over …

Kernel transformer networks for compact spherical convolution

YC Su, K Grauman - … of the IEEE/CVF Conference on …, 2019 - openaccess.thecvf.com
Ideally, 360deg imagery could inherit the deep convolutional neural networks (CNNs)
already trained with great success on perspective projection images. However, existing …

Subjective QoE of 360-degree virtual reality videos and machine learning predictions

MS Anwar, J Wang, W Khan, A Ullah, S Ahmad… - IEEE …, 2020 - ieeexplore.ieee.org
360-degree video provides an immersive experience to end-users through Virtual Reality
(VR) Head-Mounted-Displays (HMDs). However, it is not trivial to understand the Quality of …

A subjective study on QoE of 360 video for VR communication

HTT Tran, NP Ngoc, CT Pham, YJ Jung… - 2017 IEEE 19th …, 2017 - ieeexplore.ieee.org
Currently, more and more 360-degree videos (or 360 videos for short) are being provided
via the Internet. This kind of videos can render a virtual reality (VR) environment via a head …

It's all around you: Exploring 360 video viewing experiences on mobile devices

MV Broeck, F Kawsar, J Schöning - Proceedings of the 25th ACM …, 2017 - dl.acm.org
360° videos are a new kind of medium that gives the viewers a sense of real immersion as
they glimpse the action from all angles and directions. Naturally, professional and amateur …

[PDF][PDF] Collaboration with 360° Videochat: Challenges and Opportunities.

A Tang, O Fakourfar, C Neustaedter… - … on Designing Interactive …, 2017 - academia.edu
We designed a videochat experience where one participant can experience a remote
environment from a 360 camera. This allows the remote user to view and explore the …

How users cognitively appraise and emotionally experience the metaverse: focusing on social virtual reality

A Suh - Information Technology & People, 2024 - emerald.com
Purpose Despite the increasing interest in the metaverse—immersive three-dimensional
virtual worlds wherein personalized avatars interact with one another—little is known about …

360 video stabilization

J Kopf - ACM Transactions on Graphics (TOG), 2016 - dl.acm.org
We present a hybrid 3D-2D algorithm for stabilizing 360° video using a deformable rotation
motion model. Our algorithm uses 3D analysis to estimate the rotation between key frames …

JackIn head: immersive visual telepresence system with omnidirectional wearable camera for remote collaboration

S Kasahara, J Rekimoto - Proceedings of the 21st ACM symposium on …, 2015 - dl.acm.org
Remote collaboration to share abilities over the Internet is one of the ultimate goals of
telepresence technology. In this paper, we present JackIn Head, a visual telepresence …