A systematic review of mapping strategies for the sonification of physical quantities

G Dubus, R Bresin - PloS one, 2013 - journals.plos.org
The field of sonification has progressed greatly over the past twenty years and currently
constitutes an established area of research. This article aims at exploiting and organizing …

Seeing through events: Real-time moving object sonification for visually impaired people using event-based camera

Z Ji, W Hu, Z Wang, K Yang, K Wang - Sensors, 2021 - mdpi.com
Scene sonification is a powerful technique to help Visually Impaired People (VIP)
understand their surroundings. Existing methods usually perform sonification on the entire …

From visual art to music: sonification can adapt to painting styles and augment user experience

C Nadri, C Anaya, S Yuan, M Jeon - International Journal of …, 2023 - Taylor & Francis
Advances in the fields of data processing and sonification have been applied to transcribe a
variety of visual experiences into an auditory format. Although image sonification examples …

Animals make music: A look at non-human musical expression

R Gupfinger, M Kaltenbrunner - Multimodal Technologies and Interaction, 2018 - mdpi.com
The use of musical instruments and interfaces that involve animals in the interaction process
is an emerging, yet not widespread practice. The projects that have been implemented in …

[PDF][PDF] Solar system sonification: exploring earth and its neighbors through sound

BJ Tomlinson, RM Winters, C Latina, S Bhat… - The 23rd international …, 2017 - icad.org
Informal learning environments (ILEs) like museums incorporate multi-modal displays into
their exhibits as a way to engage a wider group of visitors, often relying on tactile, audio, and …

Audio augmented reality using sonification to enhance visual art experiences: Lessons learned

A Dam, YJ Lee, A Siddiqui, WS Lages… - International Journal of …, 2024 - Elsevier
Augmenting visual art in art galleries can be an effective Audio Augmented Reality (AAR)
application for indoor exploration. In the current study, eight paintings from four genres were …

The haptic video player: Using mobile robots to create tangible video annotations

D Guinness, A Muehlbradt, D Szafir… - Proceedings of the 2018 …, 2018 - dl.acm.org
Video and animation are common ways of delivering concepts that cannot be easily
communicated through text. This visual information is often inaccessible to blind and visually …

Playful learning with sound‐augmented toys: comparing children with and without visual impairment

SH Verver, MPJ Vervloed, N Yuill… - Journal of computer …, 2020 - Wiley Online Library
Sound‐augmented toys producing factual knowledge were thought to encourage incidental,
playful learning in children with visual impairments (VIs). A group of 15 children with VIs and …

Animal-Centred sonic interaction design: Musical instruments and interfaces for grey parrots

R Gupfinger, M Kaltenbrunner - … of the sixth international conference on …, 2019 - dl.acm.org
This paper describes our research and the methodology used to design musical instruments
and interfaces aimed at providing auditory enrichment for grey parrots living in captivity …

[PDF][PDF] Preliminary guidelines on the sonification of visual artworks: Linking music, sonification & visual arts

C Nadri, C Anaya, S Yuan, M Jeon - Proceedings of the 25th …, 2019 - icad2019.icad.org
Sonification and data processing algorithms have advanced over the years to reach
practical applications in our everyday life. Similarly, image processing techniques have …