The virtual vision of neurosurgery: how augmented reality and virtual reality are transforming the neurosurgical operating room

S Durrani, C Onyedimma, R Jarrah, A Bhatti… - World Neurosurgery, 2022 - Elsevier
Background In this era of imagination and technological innovation, mixed reality systems
such as virtual reality (VR) and augmented reality (AR) are contributing to a wide array of …

[HTML][HTML] Dream engineering: Simulating worlds through sensory stimulation

M Carr, A Haar, J Amores, P Lopes, G Bernal… - Consciousness and …, 2020 - Elsevier
We explore the application of a wide range of sensory stimulation technologies to the area of
sleep and dream engineering. We begin by emphasizing the causal role of the body in …

[图书][B] Auralization

M Vorländer - 2020 - Springer
Acoustic waves are fascinating phenomena in gases, liquids or solids with numerous
physical and technical aspects. Air is the medium of interest when it comes to audible sound …

[图书][B] Stepping into virtual reality

Mario A. Gutiérrez A., F Vexo, D Thalmann - 2008 - Springer
Since the first edition of this book in 2007, there has been a fast evolution in Virtual Reality.
Palmer Luckey designed a prototype for what would become the Oculus Rift Virtual Reality …

How will vr enter university classrooms? multi-stakeholders investigation of vr in higher education

Q Jin, Y Liu, S Yarosh, B Han, F Qian - … of the 2022 CHI conference on …, 2022 - dl.acm.org
VR has received increased attention as an educational tool and many argue it is destined to
influence educational practices, especially with the emergence of the Metaverse. Most prior …

blue-c: a spatially immersive display and 3d video portal for telepresence

M Gross, S Würmlin, M Naef, E Lamboray… - ACM Transactions on …, 2003 - dl.acm.org
We present blue-c, a new immersive projection and 3D video acquisition environment for
virtual design and collaboration. It combines simultaneous acquisition of multiple live video …

Movable audio/video communication interface system

J Lanier - US Patent 7,626,569, 2009 - Google Patents
218.457 A 8, 1879 Schultheis 218.458 A 8, 1879 Shaw 1,072,014 A 9, 1913 Kudla
5,347,306 A* 9, 1994 Nitta......................... 348.14. 1 5,736,982 A* 4, 1998 Suzuki et …

Perspective: Does realism improve presence in vr? suggesting a model and metric for vr experience evaluation

S Jung, RW Lindeman - Frontiers in virtual reality, 2021 - frontiersin.org
The concepts of “immersion” and “presence” have been considered as staple metrics for
evaluating the quality of virtual reality experiences for more than five decades, even as the …

[PDF][PDF] Virtual reality system with integrated sound field simulation and reproduction

T Lentz, D Schröder, M Vorländer… - EURASIP journal on …, 2007 - Springer
A real-time audio rendering system is introduced which combines a full room-specific
simulation, dynamic crosstalk cancellation, and multitrack binaural synthesis for virtual …

Playing with others using headphones: Musicians prefer binaural audio with head tracking over stereo

M Tomasetti, L Turchet - IEEE Transactions on Human …, 2023 - ieeexplore.ieee.org
Immersive listening systems have grown significantly over the past decade and are now an
established area of scientific, artistic, and industrial research. However, scarce research has …