Bidirectional reflectance distribution functions (BRDFs) are pervasively used in computer graphics to produce realistic physically-based appearance. Many common materials in the …
The unique and visually mesmerizing appearance of pearlescent materials has made them an indispensable ingredient in a diverse array of applications including packaging …
T Iser, T Rittig, E Nogué, TK Nindel… - ACM Transactions on …, 2022 - dl.acm.org
We present a spectral measurement approach for the bulk optical properties of translucent materials using only low-cost components. We focus on the translucent inks used in full …
JR Frisvad, SA Jensen, JS Madsen… - Computer graphics …, 2020 - Wiley Online Library
The outset of realistic rendering is a desire to reproduce the appearance of the real world. Rendering techniques therefore operate at a scale corresponding to the size of objects that …
Y Guo, M Hašan, S Zhao - ACM Transactions on Graphics (ToG), 2018 - dl.acm.org
Real-world materials are often layered: metallic paints, biological tissues, and many more. Variation in the interface and volumetric scattering properties of the layers leads to a rich …
B Wang, W Jin, M Hašan, LQ Yan - ACM Transactions on Graphics (TOG), 2022 - dl.acm.org
In this article, we propose SpongeCake: A layered BSDF model where each layer is a volumetric scattering medium, defined using microflake or other phase functions. We omit …
We propose new methods for combining NDFs in microfacet theory, enabling a wider range of surface statistics. The new BSDFs that follow allow for independent adjustment of …
Microfacet distributions are considered nowadays as a reference for physically plausible BSDF representations. Many authors have focused on their physical and mathematical …
This paper proposes a lightweight bidirectional scattering distribution function (BSDF) model for layered materials with anisotropic reflection and refraction properties. In our method …