A comparison of immersive realities and interaction methods: Cultural learning in virtual heritage

MK Bekele, E Champion - Frontiers in Robotics and AI, 2019 - frontiersin.org
In recent years, Augmented Reality (AR), Virtual Reality (VR), Augmented Virtuality (AV),
and Mixed Reality (MxR) have become popular immersive reality technologies for cultural …

Human-centered artificial intelligence for designing accessible cultural heritage

G Pisoni, N Díaz-Rodríguez, H Gijlers, L Tonolli - Applied Sciences, 2021 - mdpi.com
This paper reviews the literature concerning technology used for creating and delivering
accessible museum and cultural heritage sites experiences. It highlights the importance of …

Virtual reality usability and accessibility for cultural heritage practices: Challenges mapping and recommendations

HT Chong, CK Lim, MF Ahmed, KL Tan, MB Mokhtar - Electronics, 2021 - mdpi.com
In recent years, virtual reality (VR) is at its maturity level for real practical exercises amongst
many fields of studies, especially in the virtual walkthrough exploration system of cultural …

The influence of collaborative and multi-modal mixed reality: Cultural learning in virtual heritage

MK Bekele, E Champion, DA McMeekin… - Multimodal …, 2021 - mdpi.com
Studies in the virtual heritage (VH) domain identify collaboration (social interaction),
engagement, and a contextual relationship as key elements of interaction design that …

Walkable mixed reality map as interaction interface for virtual heritage

MK Bekele - Digital Applications in Archaeology and Cultural …, 2019 - Elsevier
Abstract Studies in the Virtual Heritage (VH) domain have led to underlining the significance
of a contextual relationship between users, immersive reality technologies and interactive …

Clouds-based collaborative and multi-modal mixed reality for virtual heritage

MK Bekele - Heritage, 2021 - mdpi.com
Recent technological advancements in immersive reality technologies have become a focus
area in the virtual heritage (VH) domain. In this regard, this paper attempts to design and …

Developing an extended reality platform for immersive and interactive experiences for cultural heritage: Serralves museum and coa archeologic park

M Silva, L Teixeira - … on Mixed and Augmented Reality Adjunct …, 2020 - ieeexplore.ieee.org
Digital Heritage and Digital Humanities focus on distinct typologies of heritage: tangible and
intangible Cultural Heritage (CH) objects and their preservation, education, and research …

Comparative Analysis of Artefact Interaction and Manipulation Techniques in VR Museums: A Study of Performance and User Experience

Y Wang, Y Li, HN Liang - 2023 IEEE International Symposium …, 2023 - ieeexplore.ieee.org
For museums in Virtual Reality (VR), various interaction and manipulation techniques could
be employed for users to engage with artefact interactions. This study examined four …

VEN-3DVE: vision based egocentric navigation for 3D virtual environments

M Raees, S Ullah, SU Rahman - International Journal on Interactive …, 2019 - Springer
Navigation is moving inside a virtual environment to reach to a desired object or location.
This paper presents a new egocentric navigation technique for exploring a virtual scene by …

A methodology to develop extended reality applications for exhibition spaces in museums

D Agudo, CB Paredes, O Parra… - 2022 XXVIII …, 2022 - ieeexplore.ieee.org
Web 2.0 brought the development of social networks and new elements of interaction that
were incorporated into Web sites and devices that supported them. In the field of museums …