Views contribute to occupants' visual comfort and health in the workplace—reducing stress, improving concentration, and bolstering creativity. In this work, we introduce two new …
Science and art have long recognized that perceptual experience depends on the involvement of the experiencer. In art history, this idea is captured by Ernst Gombrich's …
Drawing is a way to represent common-use objects. The contour of an object is a salient feature that defines its identity. Preference for a contour (curved or angular) may depend on …
J Baldwin, A Burleigh, R Pepperell, N Ruta - i-Perception, 2016 - journals.sagepub.com
Little is known about how we perceive the size and shape of objects in far peripheral vision. Observations made during an artistic study of visual space suggest that objects appear …
Preference for curvature has been demonstrated using many types of stimuli, but it remains an open question whether curvature plays a relevant role in responses to original artworks …
In this work, we challenge the Gaze interaction paradigm" What you see is what you get" to introduce" playing with peripheral vision". We developed the conceptual framework to …
Following its discovery in fifteenth-century Italy, linear perspective has often been hailed as the most accurate method of projecting three-dimensional visual space onto a two …
R Pepperell, M Haertel - Perception, 2014 - journals.sagepub.com
The question of how to accurately depict visual space has fascinated artists, architects, scientists, and philosophers for hundreds of years. Many have argued that linear …
This paper describes different interactive, non photorealistic techniques which can be easily applied to video games. Based on a study of art and games, an emphasis is put on …