A Nealen, M Müller, R Keiser… - Computer graphics …, 2006 - Wiley Online Library
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
M Chu, N Thuerey - ACM Transactions on Graphics (TOG), 2017 - dl.acm.org
We present a novel data-driven algorithm to synthesize high resolution flow simulations with reusable repositories of space-time flow data. In our work, we employ a descriptor learning …
The back and forth error compensation and correction (BFECC) method advects the solution forward and then backward in time. The result is compared to the original data to estimate …
We present a novel wavelet method for the simulation of fluids at high spatial resolution. The algorithm enables large-and small-scale detail to be edited separately, allowing high …
The animation of delicate vortical structures of gas and liquids has been of great interest in computer graphics. However, common velocity-based fluid solvers can damp the vortical …
M Werhahn, Y Xie, M Chu, N Thuerey - Proceedings of the ACM on …, 2019 - dl.acm.org
We propose a novel method to up-sample volumetric functions with generative neural networks using several orthogonal passes. Our method decomposes generative problems …
In this paper, we present ScalarFlow, a first large-scale data set of reconstructions of real- world smoke plumes. In addition, we propose a framework for accurate physics-based …
This study presents the formulation and validation of a three-dimensional Flow Lattice Model (FLM) with application to the Hygro-Thermo-Chemical (HTC) model for analysis of moisture …
Simulating fluids based on vortex filaments is highly attractive for the creation of special effects because it gives artists full control over the simulation using familiar tools like curve …