Leveling the playing field: A comparative reevaluation of unmodified eye tracking as an input and interaction modality for VR

AS Fernandes, TS Murdison… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
In this study, we establish a much-needed baseline for evaluating eye tracking interactions
using an eye tracking enabled Meta Quest 2 VR headset with 30 participants. Each …

[HTML][HTML] Eye tracking in virtual reality: Vive pro eye spatial accuracy, precision, and calibration reliability

I Schuetz, K Fiehler - Journal of Eye Movement Research, 2022 - ncbi.nlm.nih.gov
A growing number of virtual reality devices now include eye tracking technology, which can
facilitate oculomotor and cognitive research in VR and enable use cases like foveated …

Pinch, click, or dwell: Comparing different selection techniques for eye-gaze-based pointing in virtual reality

AK Mutasim, AU Batmaz, W Stuerzlinger - Acm symposium on eye …, 2021 - dl.acm.org
While a pinch action is gaining popularity for selection of virtual objects in eye-gaze-based
systems, it is still unknown how well this method performs compared to other popular …

Glancewriter: Writing text by glancing over letters with gaze

W Cui, R Liu, Z Li, Y Wang, A Wang, X Zhao… - Proceedings of the …, 2023 - dl.acm.org
Writing text with eye gaze only is an appealing hands-free text entry method. However,
existing gaze-based text entry methods introduce eye fatigue and are slow in typing speed …

Eyesaycorrect: Eye gaze and voice based hands-free text correction for mobile devices

M Zhao, H Huang, Z Li, R Liu, W Cui… - Proceedings of the 27th …, 2022 - dl.acm.org
Text correction on mobile devices usually requires precise and repetitive manual control. In
this paper, we present EyeSayCorrect, an eye gaze and voice based hands-free text …

Comparing gaze, head and controller selection of dynamically revealed targets in head-mounted displays

L Sidenmark, F Prummer, J Newn… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
This paper presents a head-mounted virtual reality study that compared gaze, head, and
controller pointing for selection of dynamically revealed targets. Existing studies on head …

An adaptive model of gaze-based selection

X Chen, A Acharya, A Oulasvirta, A Howes - Proceedings of the 2021 …, 2021 - dl.acm.org
Gaze-based selection has received significant academic attention over a number of years.
While advances have been made, it is possible that further progress could be made if there …

Usability testing of three visual HMIs for assisted driving: How design impacts driver distraction and mental models

MJR Perrier, TL Louw, OMJ Carsten - Ergonomics, 2023 - Taylor & Francis
There is a variety of visual human-machine interfaces (HMI) designed across vehicle
manufacturers that support drivers while supervising driving automation features, such as …

My eyes hurt: Effects of jitter in 3d gaze tracking

MH Mughrabi, AK Mutasim… - … IEEE Conference on …, 2022 - ieeexplore.ieee.org
Jitter, small fluctuations in the signal, is one of the major sources for a decrease in motor
performance and a negative user experience in virtual reality (VR) systems. Current …

Uncovering and Addressing Blink-Related Challenges in Using Eye Tracking for Interactive Systems

JW Grootjen, H Weingärtner, S Mayer - Proceedings of the CHI …, 2024 - dl.acm.org
Currently, interactive systems use physiological sensing to enable advanced functionalities.
While eye tracking is a promising means to understand the user, eye tracking data inherently …