10 Years of the PCG workshop: Past and Future Trends

A Liapis - Proceedings of the 15th International Conference on …, 2020 - dl.acm.org
As of 2020, the international workshop on Procedural Content Generation enters its second
decade. The annual workshop, hosted by the international conference on the Foundations of …

Quantifiable Isovist and Graph-Based Measures for Automatic Evaluation of Different Area Types in Virtual Terrain Generation

A Pech, CP Lam, M Masek - IEEE Access, 2020 - ieeexplore.ieee.org
This article describes a set of proposed measures for characterizing areas within a virtual
terrain in terms of their attributes and their relationships with other areas for incorporating …

Evolving gameplay elements into virtual terrains

A Pech - 2018 - ro.ecu.edu.au
With advancements in technology, consumers are expecting higher quality and more
detailed video game content. This puts a strain on video game companies and their …