Immersive virtual reality health games: a narrative review of game design

G Tao, B Garrett, T Taverner, E Cordingley… - … of NeuroEngineering and …, 2021 - Springer
Background High quality head-mounted display based virtual reality (HMD-VR) has become
widely available, spurring greater development of HMD-VR health games. As a behavior …

A systematic literature review of virtual, augmented, and mixed reality game applications in healthcare

Y Fu, Y Hu, V Sundstedt - ACM Transactions on Computing for …, 2022 - dl.acm.org
Virtual reality, augmented reality, and mixed reality (VR/AR/MR) as information and
communication technologies have been recognised and implemented in healthcare in …

Effect of immersive visualization technologies on cognitive load, motivation, usability, and embodiment

N Wenk, J Penalver-Andres, KA Buetler, T Nef… - Virtual Reality, 2023 - Springer
Virtual reality (VR) is a promising tool to promote motor (re) learning in healthy users and
brain-injured patients. However, in current VR-based motor training, movements of the users …

Human–virtual character interaction: Toward understanding the influence of haptic feedback

C Krogmeier, C Mousas… - Computer Animation and …, 2019 - Wiley Online Library
In this study, we compare haptic feedback and nonhaptic feedback conditions in which
virtual characters bump into the participant who is immersed in a virtual environment. A …

Evaluation of presence in virtual environments: haptic vest and user's haptic skills

G García-Valle, M Ferre, J Breñosa, D Vargas - IEEE Access, 2017 - ieeexplore.ieee.org
This paper presents the integration of a haptic vest with a multimodal virtual environment,
consisting of video, audio, and haptic feedback, with the main objective of determining how …

Gaming beyond the novelty effect of immersive virtual reality for physical rehabilitation

A Elor, M Powell, E Mahmoodi… - IEEE Transactions …, 2021 - ieeexplore.ieee.org
Immersive virtual reality (iVR) head-mounted display (HMD) systems paired with serious
exercise games can positively augment physical rehabilitation process from both …

An Overview of Gaming Peripheral and Gadgets and its Effect on Gaming Performance

R Princy, P Chintale, SA Patil, JR Poddutoori… - Engineered …, 2024 - espublisher.com
Gaming setups are collections of hardware devices, such as joysticks, controllers,
keyboards, and motion sensors that users interact with to generate visual feedback. Video …

I feel a moving crowd surrounds me: Exploring tactile feedback during immersive walking in a virtual crowd

A Koilias, C Mousas… - … Animation and Virtual …, 2020 - Wiley Online Library
The aim of our study was to investigate whether different tactile feedback conditions could
affect the behavior of participants who were instructed to walk within a virtual reality …

VRheab: a fully immersive motor rehabilitation system based on recurrent neural network

D Avola, L Cinque, GL Foresti, MR Marini… - Multimedia Tools and …, 2018 - Springer
In this paper, a fully immersive serious game system that combines two Natural User
Interfaces (NUIs) and a Head Mounted Display (HMD) to provide an interactive Virtual …

Toward understanding embodied human‐virtual character interaction through virtual and tactile hugging

D Cui, D Kao, C Mousas - Computer Animation and Virtual …, 2021 - Wiley Online Library
This between‐group study investigated participants' experiences of tactile feedback patterns
when asked to hug a virtual character. Five experimental conditions were developed, one …