[HTML][HTML] Metaverse: Perspectives from graphics, interactions and visualization

Y Zhao, J Jiang, Y Chen, R Liu, Y Yang, X Xue, S Chen - Visual Informatics, 2022 - Elsevier
The metaverse is a visual world that blends the physical world and digital world. At present,
the development of the metaverse is still in the early stage, and there lacks a framework for …

A taxonomy of interaction techniques for immersive augmented reality based on an iterative literature review

J Hertel, S Karaosmanoglu, S Schmidt… - … symposium on mixed …, 2021 - ieeexplore.ieee.org
Developers of interactive systems have a variety of interaction techniques to choose from,
each with individual strengths and limitations in terms of the considered task, context, and …

Grand challenges in immersive analytics

B Ens, B Bach, M Cordeil, U Engelke… - Proceedings of the …, 2021 - dl.acm.org
Immersive Analytics is a quickly evolving field that unites several areas such as
visualisation, immersive environments, and human-computer interaction to support human …

A Survey on Cross‐Virtuality Analytics

B Fröhler, C Anthes, F Pointecker… - Computer Graphics …, 2022 - Wiley Online Library
Cross‐virtuality analytics (XVA) is a novel field of research within immersive analytics and
visual analytics. A broad range of heterogeneous devices across the reality–virtuality …

Design patterns for situated visualization in augmented reality

B Lee, M Sedlmair… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Situated visualization has become an increasingly popular research area in the visualization
community, fueled by advancements in augmented reality (AR) technology and immersive …

The reality of the situation: A survey of situated analytics

S Shin, A Batch, PWS Butcher… - … on Visualization and …, 2023 - ieeexplore.ieee.org
The advent of low-cost, accessible, and high-performance augmented reality (AR) has shed
light on a situated form of analytics where in-situ visualizations embedded in the real world …

A design space for data visualisation transformations between 2d and 3d in mixed-reality environments

B Lee, M Cordeil, A Prouzeau, B Jenny… - Proceedings of the 2022 …, 2022 - dl.acm.org
As mixed-reality (MR) technologies become more mainstream, the delineation between data
visualisations displayed on screens or other surfaces and those floating in space becomes …

Embodied gesture interaction for immersive maps

R Newbury, KA Satriadi, J Bolton, J Liu… - Cartography and …, 2021 - Taylor & Francis
With the increasing availability of head-mounted displays for virtual reality and augmented
reality, we can create immersive maps in which the user is closer to the data. Embodiment is …

Proxsituated visualization: An extended model of situated visualization using proxies for physical referents

KA Satriadi, A Cunningham, RT Smith… - Proceedings of the …, 2023 - dl.acm.org
Existing situated visualization models assume the user is able to directly interact with the
objects and spaces to which the data refers (known as physical referents). We review a …

Exploring interactions with printed data visualizations in augmented reality

W Tong, Z Chen, M Xia, LYH Lo, L Yuan… - IEEE transactions on …, 2022 - ieeexplore.ieee.org
This paper presents a design space of interaction techniques to engage with visualizations
that are printed on paper and augmented through Augmented Reality. Paper sheets are …