Deep learning with edge computing: A review

J Chen, X Ran - Proceedings of the IEEE, 2019 - ieeexplore.ieee.org
Deep learning is currently widely used in a variety of applications, including computer vision
and natural language processing. End devices, such as smartphones and Internet-of-Things …

A survey on adaptive 360 video streaming: Solutions, challenges and opportunities

A Yaqoob, T Bi, GM Muntean - IEEE Communications Surveys …, 2020 - ieeexplore.ieee.org
Omnidirectional or 360° video is increasingly being used, mostly due to the latest
advancements in immersive Virtual Reality (VR) technology. However, its wide adoption is …

Flare: Practical viewport-adaptive 360-degree video streaming for mobile devices

F Qian, B Han, Q Xiao, V Gopalakrishnan - Proceedings of the 24th …, 2018 - dl.acm.org
Flare is a practical system for streaming 360-degree videos on commodity mobile devices. It
takes a viewport-adaptive approach, which fetches only portions of a panoramic scene that …

Emerging realm of 360-degree technology to promote tourism destination

S Rahimizhian, A Ozturen, M Ilkan - Technology in Society, 2020 - Elsevier
Emerging technologies are leading the travel industry to vital changes. The use of 360-
degree videos in marketing plans allows destination marketers to give their customers a …

A survey on mobile edge computing for video streaming: Opportunities and challenges

MA Khan, E Baccour, Z Chkirbene, A Erbad… - IEEE …, 2022 - ieeexplore.ieee.org
5G communication brings substantial improvements in the quality of service provided to
various applications by achieving higher throughput and lower latency. However, interactive …

Streaming 360-degree videos using super-resolution

M Dasari, A Bhattacharya, S Vargas… - … -IEEE Conference on …, 2020 - ieeexplore.ieee.org
360° videos provide an immersive experience to users, but require considerably more
bandwidth to stream compared to regular videos. State-of-the-art 360° video streaming …

Virtual reality: A survey of enabling technologies and its applications in IoT

M Hu, X Luo, J Chen, YC Lee, Y Zhou, D Wu - Journal of Network and …, 2021 - Elsevier
Virtual Reality (VR) has shown great potential to revolutionize the market by providing users
immersive experiences with freedom of movement. Compared to traditional video streaming …

A survey on 360 video streaming: Acquisition, transmission, and display

CL Fan, WC Lo, YT Pai, CH Hsu - Acm Computing Surveys (Csur), 2019 - dl.acm.org
Head-mounted displays and 360° videos have become increasingly more popular,
delivering a more immersive viewing experience to end users. Streaming 360° videos over …

A survey on 360-degree video: Coding, quality of experience and streaming

F Chiariotti - Computer Communications, 2021 - Elsevier
Abstract The commercialization of Virtual Reality (VR) headsets has made immersive and
360-degree video streaming the subject of intense interest in the industry and research …

Fov-aware edge caching for adaptive 360 video streaming

A Mahzari, A Taghavi Nasrabadi, A Samiei… - Proceedings of the 26th …, 2018 - dl.acm.org
In recent years, there has been growing popularity of Virtual Reality (VR), enabled by
technologies like 360° video streaming. Streaming 360° video is extremely challenging due …