Tangible interfaces in early years' education: a systematic review

LD Rodić, A Granić - Personal and Ubiquitous Computing, 2021 - Springer
This paper presents a systematic review of the literature on Tangible User Interfaces (TUIs)
and interactions in young children's education by identifying 155 studies published between …

RoboTIC: A serious game based on augmented reality for learning programming

S Schez-Sobrino, D Vallejo, C Glez-Morcillo… - Multimedia Tools and …, 2020 - Springer
Coding skills are becoming more and more important in today's world, especially within the
context of the fourth industrial revolution. They also help practice other 21 century skills such …

The design and evaluation of an AR-based serious game to teach programming

V Sharma, KK Bhagat, HH Huang, NS Chen - Computers & Graphics, 2022 - Elsevier
The ubiquity of smartphone and tablet devices, combined with the increasing availability of
serious games, has enabled students to learn various abstract concepts in an appealing and …

A low-cost multi-user augmented reality application for data visualization

BP Miranda, VF Queiroz, TDO Araújo… - Multimedia Tools and …, 2022 - Springer
Among the existing platforms, the mobile platform provides most of the augmented reality
experiences for users. Augmented reality solutions have been applied in several contexts …

Blockxr: A novel tangible block-based programming platform

AG De Siqueira, PG Feijóo-García… - 2021 IEEE Symposium …, 2021 - ieeexplore.ieee.org
Block-based programming is typically based solely on graphical user interfaces (GUIs).
Some approaches, however, provide tangible interaction. They usually allow users to create …

[PDF][PDF] pARt Blocks: Programming in AR with Tangible Blocks

K Trajkovska, JA Deja… - Poster Presentations of …, 2022 - researchgate.net
Programming is a demanding task for novices as it requires syntax and mastery of logic.
Younger novices who are more inclined to learn through visual and tangible means usually …

[PDF][PDF] Learning resources with augmented reality

LVO Lima, C Araújo, LG Magalhães… - First International …, 2020 - drops.dagstuhl.de
Preparing teachers and students for a connected and programmed world depends on how
we develop and reinvent teaching tools. The society has realized and is absorbing …

Investigating the Effectiveness of Learning Data Structure and Algorithm (DSA) Programming using Augmented Reality

J Ahmad, DNA Jawawi, LM Yusuf… - Journal of Advanced …, 2023 - semarakilmu.com.my
The COVID-19 pandemic has paved the way for rapid technological advancements, bringing
about significant changes in teaching and learning methods. Augmented Reality (AR), an …

Manipular, Jogar, Aprender: Exploração de Jogos Digitais com Interfaces Tangíveis como Ferramentas Educativas Codecubes

BCSG Cleto - 2019 - search.proquest.com
Título do Trabalho Page 1 MANIPULAR, JOGAR, APRENDER: EXPLORAÇÃO DE JOGOS
DIGITAIS COM INTERFACES TANGÍVEIS COMO FERRAMENTAS EDUCATIVAS CODECUBES …

Tangible programming in teaching initial programming to preschool and early-school students

I Jerčić, S Mladenović, D Krpan… - ICERI2021 …, 2021 - library.iated.org
Both teaching and learning programming is challenging. At the same time, many
researchers suggest beginning teaching the basics of programming to children as early as …