Mulsemedia—multiple sensorial media—makes possible the inclusion of layered sensory stimulation and interaction through multiple sensory channels. The recent upsurge in …
Quality of Experience (QoE) has received much attention over the past years and has become a prominent issue for delivering services and applications. A significant amount of …
Although humans have five basic senses, sight, hearing, touch, smell, and taste, most multimedia systems in current systems only capture two of them, namely, sight and hearing …
Traditionally, emotion recognition is performed in response to stimuli that engage either one (vision: image or hearing: audio) or two (vision and hearing: video) human senses. An …
G Yun, H Lee, S Han, S Choi - Proceedings of the 2021 CHI conference …, 2021 - dl.acm.org
In recent times, millions of people enjoy watching video gameplays at an eSports stadium or home. We seek a method that improves gameplay spectator or viewer experiences by …
In order to create immersive experiences in virtual worlds, we need to explore different human senses (sight, hearing, smell, taste, and touch). Many different devices have been …
The goal of this study is to enhance the emotional experience of a viewer by using enriched multimedia content, which entices tactile sensation in addition to vision and auditory senses …
Human emotions are recognized in response to content engaging one (audio music) or two human senses (videos). An enhanced sensation with a more realistic feel could be …
G Mesfin, EB Saleme, OA Ademoye… - IEEE Transactions …, 2020 - ieeexplore.ieee.org
Using olfactory media to enhance traditional multimedia content opens up novel opportunities for user interactions. Whilst the influence of olfaction on user experience in …