Gaming disorder across the lifespan: A scoping review of longitudinal studies

J Richard, CE Temcheff, JL Derevensky - Current Addiction Reports, 2020 - Springer
Purpose of review Gaming disorder is a mental disorder characterized by impaired control
over gaming behaviors resulting in the escalation of gaming despite significant negative …

Association of screen time with internalizing and externalizing behavior problems in children 12 years or younger: a systematic review and meta-analysis

R Eirich, BA McArthur, C Anhorn, C McGuinness… - JAMA …, 2022 - jamanetwork.com
Importance Currently, there is a lack of consensus in the literature on the association
between screen time (eg, television, video games) and children's behavior problems …

Media violence and the general aggression model

CA Anderson, BJ Bushman - Journal of Social Issues, 2018 - Wiley Online Library
Abstract The General Aggression Model (GAM) is a meta‐theory that considers the role of
personal and situational variables on aggressive behavior, ranging from the biological to the …

Reducing harm and promoting positive media use strategies: new perspectives in understanding the impact of preschooler media use on health and development

C Fitzpatrick, MA Binet, E Cristini… - Psicologia: Reflexão e …, 2023 - SciELO Brasil
Most children grow up in homes with easy access to multiple screens. Screen use by
children between the ages of 0 to 5 has become a worldwide preoccupation. In the present …

Parental phubbing accelerates depression in late childhood and adolescence: A two-path model

X Xie, J Xie - Journal of Adolescence, 2020 - Elsevier
Introduction Phubbing is a social exclusion behavior related to mobile phone use. It
undermines interpersonal relationships and mental health. This study aimed to test the …

[图书][B] A cognitive psychology of mass communication

F Sanborn - 2022 - taylorfrancis.com
The eighth edition of this text remains an indispensable resource for mass communication
psychology and media effects courses. This book gives readers an in-depth understanding …

A cross-lagged study of developmental trajectories of video game engagement, addiction, and mental health

E Krossbakken, S Pallesen, RA Mentzoni… - Frontiers in …, 2018 - frontiersin.org
Objectives: Video game addiction has been associated with an array of mental health
variables. There is a paucity of longitudinal studies investigating such associations, and …

Prolonged mobile phone use is associated with poor academic performance in adolescents

X Liu, Y Luo, ZZ Liu, Y Yang, J Liu… - … , Behavior, and Social …, 2020 - liebertpub.com
Prolonged mobile phone use (MPU) is prevalent in adolescents. This study examined the
associations between prolonged MPU and academic performance in Chinese adolescents …

Generalised versus specific internet use-related addiction problems: A mixed methods study on internet, gaming, and social networking behaviours

O Lopez-Fernandez - International journal of environmental research and …, 2018 - mdpi.com
The field of technological behavioural addictions is moving towards specific problems (ie,
gaming disorder). However, more evidence of generalised versus specific Internet use …

Female video game players and the protective effect of feminist identity against internalized misogyny

KM McCullough, YJ Wong, NJ Stevenson - Sex Roles, 2020 - Springer
Video games often contain sexist content that may be connected to negative consequences
for female video game players, such as internalizing negative attitudes and beliefs about …