Adherence to technology-based exercise programs in older adults: a systematic review

T Valenzuela, Y Okubo, A Woodbury… - Journal of Geriatric …, 2018 - journals.lww.com
Background and Purpose: Exercise participation and adherence in older people is often low.
The integration of technology-based exercise programs may have a positive effect on …

Effects of using Nintendo Wii™ exergames in older adults: a review of the literature

YY Chao, YK Scherer… - Journal of aging and …, 2015 - journals.sagepub.com
Objective: The purpose of this review is to summarize and synthesize the impact of using the
Nintendo Wii™ exergames in older adults. Method: A database search was conducted to …

[HTML][HTML] Exergaming for balance training of elderly: state of the art and future developments

M Van Diest, CJC Lamoth, J Stegenga… - … of neuroengineering and …, 2013 - Springer
Fall injuries are responsible for physical dysfunction, significant disability, and loss of
independence among elderly. Poor postural control is one of the major risk factors for falling …

Older adults' physical activity and exergames: a systematic review

DL Kappen, P Mirza-Babaei… - International Journal of …, 2019 - Taylor & Francis
Exertion games, also referred to as exergames, have become popular because they
combine physical activity (PA) with game mechanics, such as actions, challenges, and …

Exergame technology and interactive interventions for elderly fall prevention: A systematic literature review

SD Choi, L Guo, D Kang, S Xiong - Applied ergonomics, 2017 - Elsevier
Training balance and promoting physical activities in the elderly can contribute to fall-
prevention. Due to the low adherence of conventional physical therapy, fall interventions …

Postural instability in patients with Parkinson's disease: Epidemiology, pathophysiology and management

SD Kim, NE Allen, CG Canning, VSC Fung - CNS drugs, 2013 - Springer
Postural instability is one of the cardinal signs in Parkinson's disease (PD). It can be present
even at diagnosis, but becomes more prevalent and worsens with disease progression. It …

[HTML][HTML] A cognitive-motor intervention using a dance video game to enhance foot placement accuracy and gait under dual task conditions in older adults: a …

G Pichierri, K Murer, ED de Bruin - BMC geriatrics, 2012 - Springer
Background Computer-based interventions have demonstrated consistent positive effects on
various physical abilities in older adults. This study aims to compare two training groups that …

Use of virtual reality technique for the training of motor control in the elderly: some theoretical considerations

ED de Bruin, D Schoene, G Pichierri… - Zeitschrift für Gerontologie …, 2010 - doc.rero.ch
Virtual augmented exercise, an emerging technology that can help to promote physical
activity and combine the strengths of indoor and outdoor exercise, has recently been …

[HTML][HTML] Alexa, let's train now!—A systematic review and classification approach to digital and home-based physical training interventions aiming to support healthy …

F Herold, P Theobald, T Gronwald, N Kaushal… - Journal of Sport and …, 2024 - Elsevier
Background There is mounting evidence that regular physical activity is an important
prerequisite for healthy cognitive aging. Consequently, the finding that almost one-third of …

Therapeutic uses of active videogames: a systematic review

AE Staiano, R Flynn - Games for health journal, 2014 - liebertpub.com
Abstract Background: Active videogames (AVGs) may be useful for promoting physical
activity for therapeutic uses, including for balance, rehabilitation, and management of illness …