Á Zsila, R Shabahang, MS Aruguete… - … of Popular Media, 2023 - psycnet.apa.org
Twitch is a leading platform for video game livestreaming, attracting over 2.5 million daily viewers. Despite the popularity of Twitch, few studies have investigated the psychological …
This study aims to determine the associations between socio-demographic profiles, respondents' self-assessed technology proficiency, willingness to carry out different …
Introduction The strength of the association between gaming involvement and gaming disorder is weak to moderate. Gamers cannot be directly involved in gaming all the time, but …
RMX Wu, N Shafiabady, H Zhang, H Lu, E Gide… - Scientific Reports, 2024 - nature.com
This research aims to explore more efficient machine learning (ML) algorithms with better performance for short-term forecasting. Up-to-date literature shows a lack of research on …
X Bian, A Yang - Computers in Human Behavior, 2025 - Elsevier
Online gaming is quickly gaining popularity, but the effects of game streaming and social connections on player loyalty remain under-explored. This study aimed to investigate the …
F Gao, Y Ma, F Qiao, P Yan, Z Niu - Scientific Reports, 2024 - nature.com
This study focuses on two issues: first, what are the factors that bring different user experiences to viewers on sports event platforms, and second, how should operators of …
RMX Wu, N Shafiabady, H Zhang, HH Lu… - Research …, 2023 - opus.lib.uts.edu.au
This research aims to explore more efficient machine learning (ML) algorithms with better prediction assessments for short-term forecasting. Up-to-date literature shows a lack of …
H Li, K Peng, Y Wu, L Wang, Z Luo - Available at SSRN 4959559, 2024 - papers.ssrn.com
Internet gaming addiction (IGA) has become a common phenomenon that affects adolescents, due to its possible negative effects on physical and mental health issues …
M Badri, M Alkhaili, H Aldhaheri, G Yang… - Journal of Social …, 2023 - jsss.co.id
The digital revolution influenced all levels and spheres of human social activities covering personal communications and relationships, health and mental health, and hours spent …