[PDF][PDF] A realidade virtual e seu uso como recurso terapêutico ocupacional: revisão integrativa

TL Caiana, D de Lima Nogueira… - Cadernos de …, 2016 - pdfs.semanticscholar.org
Introdução: A Realidade Virtual (RV) é definida como a interface entre o usuário e a
simulação computadorizada em um determinado ambiente ou atividade, oferecendo …

A questionnaire for measuring presence in virtual environments: factor analysis of the presence questionnaire and adaptation into Brazilian Portuguese

GR Silva, JC Donat, MM Rigoli, FR de Oliveira… - Virtual Reality, 2016 - Springer
The increasing use of virtual reality (VR) environments in different domains of research and
psychotherapy offers advantages over traditional treatment approaches. However, in order …

[HTML][HTML] Virtual and augmented reality technologies in human performance: a review

TB Crocetta, SR Oliveira, CM Liz… - Fisioterapia em …, 2015 - SciELO Brasil
Introduction: Today's society is influenced by Information and Communication Technologies.
Toys that were once built by hand have been reinterpreted and have become highly …

[HTML][HTML] Comparison of the effect of two virtual reality stimuli on pressure pain sensitivity and autonomic response

TCA Silva, PM Bandeira, ADS Ranzatto… - BrJP, 2021 - SciELO Brasil
ABSTRACT BACKGROUND AND OBJECTIVES: Virtual reality can have a modulatory action
on pain and the autonomic nervous system. This study sought to verify the effect of two …

Virtual reality in vestibular rehabilitation: a pilot study

OC Miziara, VR de Oliveira… - … Journal of Therapy …, 2019 - magonlinelibrary.com
Background/Aims We evaluated the efficacy of using virtual reality with specific games for
vestibular rehabilitation to treat patients with benign paroxysmal positional vertigo. Methods …

[PDF][PDF] A literature survey: Is it necessary to develop a new software development methodology for virtual reality projects?

U Güleç, M Yilmaz, V Isler - J. Univers. Comput. Sci., 2017 - researchgate.net
Software development is a complex human endeavour with high failure rates. Although a
variety of software development methodologies have been proposed to improve the …

Applicability and evaluation of the GestureChair virtual game: comparison between people with and without spinal cord injury

R dos Santos Krutli, GS Calixto… - Journal on …, 2018 - journals-sol.sbc.org.br
Introduction: Spinal cord injury rehabilitation requires updating from professionals regarding
the possible interventions that can enhance recovery. Virtual reality (VR) games have …

Evaluation of Collaborative Activities in Medical Simulators Based on Virtual Reality

LS Machado, RM Moraes - 2013 XV Symposium on Virtual and …, 2013 - ieeexplore.ieee.org
Training with simulators based on virtual reality has been the focus of several projects in the
last years. In this context, collaborative activities require the use of networks and approaches …

Panorama of researches related to the application of virtual reality in the health area in SVR

TS Barbosa, AH Kronbauer - 2019 21st Symposium on Virtual …, 2019 - ieeexplore.ieee.org
The use of Virtual Reality for the development of applications that can help in the treatment
of different pathologies and the training of health professionals has been increasing …

Evolution of virtual and augmented reality in health: A reflection from 15 years of SVR

FLS Nunes, LS Machado… - 2014 XVI Symposium on …, 2014 - ieeexplore.ieee.org
The relevance of Virtual and Augmented Reality (VAR) in health is directly related to the
quality of services in this field. Thus, research and applications can be found focusing on the …