Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of …
With the recent interest in virtual reality and augmented reality, there is a newfound demand for displays that can provide high resolution with a wide field of view (FOV). However, such …
L Yang, S Liu, M Salvi - Computer graphics forum, 2020 - Wiley Online Library
Temporal Antialiasing (TAA), formally defined as temporally‐amortized supersampling, is the most widely used antialiasing technique in today's real‐time renderers and game …
To peripheral vision, a pair of physically different images can look the same. Such pairs are metamers relative to each other, just as physically-different spectra of light are perceived as …
A system, method, and computer program product are provided for performing object-space shading. A primitive defined by vertices in three-dimensional (3D) space that is specific to an …
(57) ABSTRACT A system, method, and computer program product are provided for shading using a dynamic object-space grid. An object defined by triangle primitives in a three …
Foveated rendering adapts the image synthesis process to the user's gaze. By exploiting the human visual system's limitations, in particular in terms of reduced acuity in peripheral …
OT Tursun, E Arabadzhiyska-Koleva… - ACM Transactions on …, 2019 - dl.acm.org
Current rendering techniques struggle to fulfill quality and power efficiency requirements imposed by new display devices such as virtual reality headsets. A promising solution to …