Vicariously experiencing it all without going outside: A study of outdoor livestreaming in China

Z Lu, M Annett, D Wigdor - Proceedings of the ACM on Human-Computer …, 2019 - dl.acm.org
The livestreaming industry in China is gaining greater traction than its European and North
American counterparts and has a profound impact on the stakeholders' online and offline …

Bridging the socio-technical gaps in body-worn interpersonal live-streaming telepresence through a critical review of the literature

KP Pfeil, N Chatlani, JJ LaViola Jr… - Proceedings of the ACM …, 2021 - dl.acm.org
It is important to learn from the past as we endeavor into this uncharted territory of mobile,
human-to-human, one-to-one telepresence for interpersonal use. With the ever-increasing …

Geocaching with a beam: Shared outdoor activities through a telepresence robot with 360 degree viewing

Y Heshmat, B Jones, X Xiong, C Neustaedter… - Proceedings of the …, 2018 - dl.acm.org
People often enjoy sharing outdoor activities together such as walking and hiking. However,
when family and friends are separated by distance it can be difficult if not impossible to …

An exploratory study of the use of drones for assisting firefighters during emergency situations

MNH Khan, C Neustaedter - Proceedings of the 2019 CHI conference on …, 2019 - dl.acm.org
In the near future, emergency services within Canada will be supporting new technologies
for 9-1-1 call centres and firefighters to learn about an emergency situation. One such …

Shopping over distance through a telepresence robot

L Yang, B Jones, C Neustaedter… - Proceedings of the ACM on …, 2018 - dl.acm.org
Computer mediated-communication tools (CMC) support loved ones in maintaining
connections with one another over distance, yet it can be difficult to do activities together. We …

Beyond audio: Towards a design space of headphones as a site for interaction and sensing

P Panda, MJ Nicholas, D Nguyen, E Ofek… - Proceedings of the …, 2023 - dl.acm.org
Via Research through Design (RtD), we explore the potential of headphones as a general-
purpose input device for both foreground motion-gestures as well as background sensing of …

Remote Wavelength: Design and Evaluation of a System for Social Connectedness Through Distributed Tabletop Gameplay

C Mills, DY Geiskkovitch, C Neustaedter… - Proceedings of the …, 2023 - dl.acm.org
Playing remote tabletop games is a fun way to connect with distant friends. Yet most systems
for remote tabletop gaming lack support for tangible and social interaction, two important …

" This really lets us see the entire world:" Designing a conversational telepresence robot for homebound older adults

Y Hu, L Stegner, Y Kotturi, C Zhang, YH Peng… - Proceedings of the …, 2024 - dl.acm.org
In this paper, we explore the design and use of conversational telepresence robots to help
homebound older adults interact with the external world. An initial needfinding study (N= 8) …

An autobiographical design study of a long distance relationship: When telepresence robots meet smart home tools

L Yang, C Neustaedter - Proceedings of the 2020 ACM Designing …, 2020 - dl.acm.org
Long distance couples often face challenges in maintaining their relationship over distance
because computer-mediated communication tools typically only support a limited range of …

Hide and seek: choices of virtual backgrounds in video chats and their effects on perception

AHC Hwang, CY Wang, YY Yang, AS Won - Proceedings of the ACM on …, 2021 - dl.acm.org
In two studies, we investigate how users choose virtual backgrounds and how these
backgrounds influence viewers' impressions. In Study 1, we created a web prototype …