A research synthesis of the real value of self-proclaimed mobile educational applications for young children

S Papadakis, M Kalogiannakis - Mobile learning applications in early …, 2020 - igi-global.com
Mobile devices are the preferred media choice for children, and their massive worldwide use
has driven a new generation of software called mobile applications or apps for use in the …

How can the use of digital games in mathematics education promote students' mathematical reasoning? a qualitative systematic review

EO Jensen, CK Skott - Digital Experiences in Mathematics Education, 2022 - Springer
In this article, we conduct a qualitative systematic review of studies examining the use of
digital games to promote students' mathematical reasoning in primary and lower secondary …

Developing and exploring an evaluation tool for educational apps (ETEA) targeting kindergarten children

S Papadakis, J Vaiopoulou, M Kalogiannakis… - Sustainability, 2020 - mdpi.com
During the last decade, there has been an explosive increase in the number of mobile apps
that are called educational and target children aged three to six. Research has shown that …

The effectiveness of computer and tablet assisted intervention in early childhood students' understanding of numbers. An empirical study conducted in Greece

S Papadakis, M Kalogiannakis, N Zaranis - Education and Information …, 2018 - Springer
The present study aimed to assess the effect of two different types of digital technologies
(computers and tablets) in early childhood students' understanding of numbers. Three …

Mobile technologies in the service of students' learning of mathematics: the example of game application ALEX in the context of a primary school in Cyprus

AO Kyriakides, M Meletiou-Mavrotheris… - Mathematics Education …, 2016 - Springer
This article reports on the main experiences gained from a 2-year study which incorporated
ALEX, an educational puzzle game available on iPad or Android tablet devices, within the …

What impacts learning effectiveness of a mobile learning app focused on first-year students?

F Johannsen, M Knipp, T Loy, M Mirbabaie… - Information Systems and …, 2023 - Springer
In recent years, the application of digital technologies for learning purposes is increasingly
discussed as smartphones have become an integral part of students' everyday life. These …

Examining pedagogical approaches and types of mathematics knowledge in educational games: A meta-analysis and critical review

G Kacmaz, AK Dubé - Educational Research Review, 2022 - Elsevier
This meta-analysis systematically reviewed math game studies published between 2010
and 2020 and evaluated them with respect to a) the type of pedogeological foundations …

Mathematics education and mobile technologies

K Larkin, N Calder - Mathematics Education Research Journal, 2016 - Springer
While relatively new in the digital landscape, mobile technologies and apps offer fresh
opportunities to re-envisage some aspects of the mathematics learning experience and …

Experience, represent, apply (ERA): A heuristic for digital engagement in the early years

T Lowrie, K Larkin - British Journal of Educational Technology, 2020 - Wiley Online Library
This paper presents an heuristic that underpinned the development of a range of early years
applications (apps) as part of the Early Learning Science, Technology, Engineering and …

Primary school teachers' use of digital technology in mathematics: the complexities

EYK Loong, S Herbert - Mathematics Education Research Journal, 2018 - Springer
This paper seeks to theorise primary teachers' degree of integration of digital technology in
the mathematics classroom. In an age where digital technology use is ubiquitous, the issues …