A systematic survey on cybersickness in virtual environments

AN Ramaseri Chandra, F El Jamiy, H Reza - Computers, 2022 - mdpi.com
Virtual reality (VR) is an emerging technology with a broad range of applications in training,
entertainment, and business. To maximize the potentials of virtual reality as a medium, the …

Impact of screen time on children's development: cognitive, language, physical, and social and emotional domains

VN Panjeti-Madan, P Ranganathan - Multimodal Technologies and …, 2023 - mdpi.com
Technology has become integral to children's lives, impacting many aspects, from academic
to socialization. Children of today's generation are growing up with digital devices, such as …

Usability testing of virtual reality applications—the pilot study

D Kamińska, G Zwoliński, A Laska-Leśniewicz - Sensors, 2022 - mdpi.com
The need for objective data-driven usability testing of VR applications is becoming more
tangible with the rapid development of numerous VR applications and their increased …

Design of an Immersive Virtual Reality Framework to Enhance the Sense of Agency Using Affective Computing Technologies

A Ortiz, S Elizondo - Applied Sciences, 2023 - mdpi.com
Virtual Reality is expanding its use to several fields of application, including health and
education. The continuous growth of this technology comes with new challenges related to …

Photorealistic true-dimensional visualization of remote panoramic views for VR headsets

S Livatino, A Regalbuto, G Morana, G Signorello… - IEEE …, 2023 - ieeexplore.ieee.org
Virtual Reality headsets have evolved to include unprecedented display quality. Meantime,
they have become light-weight, wireless and low-cost, which has opened to new …

Distance accuracy of real environments in virtual reality head-mounted displays

F El Jamiy, ANR Chandra… - 2020 IEEE international …, 2020 - ieeexplore.ieee.org
Distances are consistently underestimated in virtual environments (VEs) compared to the
real world. The reason behind this underestimation is still not understood. This research …

Are We There Yet? Unravelling Usability Challenges and Opportunities in Collaborative Immersive Analytics for Domain Experts

FA Nafis, A Rose, S Su, S Chen, B Han - arXiv preprint arXiv:2406.13918, 2024 - arxiv.org
In the ever-evolving discipline of high-dimensional scientific data, collaborative immersive
analytics (CIA) offers a promising frontier for domain experts in complex data visualization …

Using virtual reality in the care of older adults with dementia: a randomized controlled trial

Z Xie, F Chen, L Zou, F Wang… - Journal of Gerontological …, 2023 - journals.healio.com
There is a shortage of personnel to provide care for older adults with dementia, and
traditional teaching methods could be improved. The teaching method used in the Care for …

Mixed interaction: evaluating user interactions for object manipulations in virtual space

Y Lee, AM Connor, S Marks - Journal on Multimodal User Interfaces, 2024 - Springer
This paper presents an evaluation of a potential new interaction mode in virtual reality (VR)
to determine whether it provides any positive impact in terms of how users interact with …

Development of Low-Fidelity Virtual Replicas of Products for Usability Testing

JS Joyner, A Kong, J Angelo, W He, M Vaughn-Cooke - Applied Sciences, 2022 - mdpi.com
Designers perform early-stage formative usability tests with low-fidelity prototypes to improve
the design of new products. This low-tech prototype style reduces the manufacturing …