Three-dimensional menus: A survey and taxonomy

R Dachselt, A Hübner - Computers & Graphics, 2007 - Elsevier
Various interaction techniques have been developed in the field of virtual and augmented
reality. Whereas techniques for object selection, manipulation, travel, and wayfinding have …

Shared surfaces and spaces: Collaborative data visualisation in a co-located immersive environment

B Lee, X Hu, M Cordeil, A Prouzeau… - … on Visualization and …, 2020 - ieeexplore.ieee.org
Immersive technologies offer new opportunities to support collaborative visual data analysis
by providing each collaborator a personal, high-resolution view of a flexible shared …

Improving accessibility to intangible cultural heritage preservation using virtual reality

E Selmanović, S Rizvic, C Harvey, D Boskovic… - Journal on Computing …, 2020 - dl.acm.org
Presentations of virtual cultural heritage artifacts are often communicated via the medium of
interactive digital storytelling. The synergy of a storied narrative embedded within a 3D …

Entering the Next Dimension: A Review of 3D User Interfaces for Virtual Reality

A Yeo, BWJ Kwok, A Joshna, K Chen, JSA Lee - Electronics, 2024 - mdpi.com
In the last decade, the use of virtual reality (VR) technologies has been increasing, as head-
mounted display devices, such as the Meta Quest series, have become commercially …

PRISM interaction for enhancing control in immersive virtual environments

S Frees, GD Kessler, E Kay - ACM Transactions on Computer-Human …, 2007 - dl.acm.org
When directly manipulating 3D objects in an immersive environment we cannot normally
achieve the accuracy and control that we have in the real world. This reduced accuracy …

Radi-eye: Hands-free radial interfaces for 3d interaction using gaze-activated head-crossing

L Sidenmark, D Potts, B Bapisch… - Proceedings of the 2021 …, 2021 - dl.acm.org
Eye gaze and head movement are attractive for hands-free 3D interaction in head-mounted
displays, but existing interfaces afford only limited control. Radi-Eye is a novel pop-up radial …

Tangible user interfaces for enhancing user experience of virtual reality cultural heritage applications for utilization in educational environment

V Hulusic, L Gusia, N Luci, M Smith - ACM Journal on Computing and …, 2023 - dl.acm.org
Museums are traditionally considered learning environments and are ordinarily used for non-
formal education. Physical museums, while being irreplaceable, are limited to a physical …

Eyeseethrough: Unifying tool selection and application in virtual environments

D Mardanbegi, B Mayer, K Pfeuffer… - … IEEE Conference on …, 2019 - ieeexplore.ieee.org
In 2D interfaces, actions are often represented by fixed tools arranged in menus, palettes, or
dedicated parts of a screen, whereas 3D interfaces afford their arrangement at different …

Commonsense Knowledge-Driven Joint Reasoning Approach for Object Retrieval in Virtual Reality

H Jiang, D Weng, X Dongye, L Luo… - ACM Transactions on …, 2023 - dl.acm.org
National Key Laboratory of General Artificial Intelligence, Beijing Institute for General
Artificial Intelligence (BIGAI), China Retrieving out-of-reach objects is a crucial task in virtual …

Virtualgrasp: Leveraging experience of interacting with physical objects to facilitate digital object retrieval

Y Yan, C Yu, X Ma, X Yi, K Sun, Y Shi - … of the 2018 Chi conference on …, 2018 - dl.acm.org
We propose VirtualGrasp, a novel gestural approach to retrieve virtual objects in virtual
reality. Using VirtualGrasp, a user retrieves an object by performing a barehanded gesture …