Mobile augmented reality: User interfaces, frameworks, and intelligence

J Cao, KY Lam, LH Lee, X Liu, P Hui, X Su - ACM Computing Surveys, 2023 - dl.acm.org
Mobile Augmented Reality (MAR) integrates computer-generated virtual objects with
physical environments for mobile devices. MAR systems enable users to interact with MAR …

The role of perceived enjoyment and perceived informativeness in assessing the acceptance of AR wearables

E Holdack, K Lurie-Stoyanov, HF Fromme - Journal of Retailing and …, 2022 - Elsevier
Augmented reality smart glasses are a major trend in retailing. However, little is known
about the factors that drive customers' acceptance of these wearables as a channel in …

A comprehensive survey on AR-enabled local collaboration

S Feng, W He, X Zhang, M Billinghurst, S Wang - Virtual Reality, 2023 - Springer
With the rapid development of augmented reality (AR) technology and devices, it is widely
used in education, design, industry, game, medicine and other fields. It brings new …

Exploring the educational impact of diverse technologies in online virtual museums

S Sylaiou, K Mania, I Paliokas… - … Journal of Arts and …, 2017 - inderscienceonline.com
This research explores the learning outcomes of online virtual museums employing diverse
technologies such as images, videos, 3D reconstructions, etc. It presents the selection …

[PDF][PDF] Interactive, Collaborative and Multi-user Augmented Reality Applications in Primary and Secondary Education. A Systematic Review.

S Masneri, A Domínguez, M Zorrilla… - J. Univers. Comput …, 2022 - academia.edu
Augmented reality is a technology that enhances human perception with additional,
artificially generated sensory inputs. This creates new experiences enriching human vision …

Mixed reality in multiuser participatory design: Case study of the design of the 2022 nordic pavilion exhibition at the venice biennale

K Reaver - Buildings, 2022 - mdpi.com
The case study documents the design process of the physical and digital versions of the
heritage-valued Nordic pavilion at the Venice Biennale. The case facilitated a multiuser …

Avatarex: telexistence system based on virtual avatars

T Koskela, M Mazouzi, P Alavesa, M Pakanen… - Proceedings of the 9th …, 2018 - dl.acm.org
The telexistence technology can provide many kinds of benefits for the society. These
include new ways of remote work, empowerment of handicapped and elderly people, and …

An Analysis of Technology Issues in Mobile Augmented Reality

T Pinandita, SNM Mohamad, FN Azman, H Himawan - Informatica, 2023 - informatica.si
Augmented reality technology is now increasingly modern and developing rapidly, this
research is a summary of the popularity of augmented reality technology to date. Augmented …

Smart glasses user experience in STEM students: a systematic mapping study

R Santana, G Rossi, GG Méndez, A Rodríguez… - Trends and Applications …, 2021 - Springer
User experience (UX) is related to the feelings and emotions that people undergo when
interacting with technology. This concept also applies to wearable devices, such as smart …

Wearable smart multimeter equipped with AR glasses based on IoT platform

K Xia, T Tang, Z Mao, Z Zhang, H Qu… - IEEE Instrumentation & …, 2020 - ieeexplore.ieee.org
A new digital measurement system is presented in this manuscript. A wearable smart
measurement system equipped with monocular augmented reality (AR) glasses and Wi-Fi …