M Ninaus, S Nebel - Frontiers in Education, 2021 - frontiersin.org
Research has shown that serious games, digital game-based learning, and educational video games can be powerful learning instruments. However, experimental and meta …
With rapid developments in consumer-level head-mounted displays and computer graphics, immersive VR has the potential to take online and remote learning closer to real-world …
Objective (1) To assess mental workloads of intensive care unit (ICU) nurses in 12-hour working shifts (days and nights) using eye movement data;(2) to explore the impact of stress …
Understanding existing gender differences in the development of computational thinking skills is increasingly important for gaining valuable insights into bridging the gender gap …
The literature on serious games and gamification suggests that game elements have a positive influence on learning and performance in cognitive tasks. However, the …
Computerized systems are taking on increasingly complex tasks. Consequently, monitoring automated computerized systems is becoming increasingly demanding for human …
To further extend the applicability of wearable sensors, methods for accurately extracting subtle psychological information from the sensor data are required. However, accessing …
Assessment of cognitive load is a major step towards adaptive interfaces. However, non- invasive assessment is rather subjective as well as task specific and generalizes poorly …
In recent years, the detection of cognitive load has received a lot of attention. Understanding the circumstances in which cognitive load occurs and reliably predicting such occurrences …