Sensorimotor training in virtual reality: a review

SV Adamovich, GG Fluet, E Tunik… - …, 2009 - content.iospress.com
Recent experimental evidence suggests that rapid advancement of virtualreality (VR)
technologies has great potential for the development of novelstrategies for sensorimotor …

Rehabilitation and neuroplasticity in children with unilateral cerebral palsy

LB Reid, SE Rose, RN Boyd - Nature Reviews Neurology, 2015 - nature.com
Cerebral palsy is a childhood-onset, lifelong neurological disorder that primarily impairs
motor function. Unilateral cerebral palsy (UCP), which impairs use of one hand and perturbs …

Healthcare in metaverse: A survey on current metaverse applications in healthcare

G Bansal, K Rajgopal, V Chamola, Z Xiong… - Ieee …, 2022 - ieeexplore.ieee.org
The COVID-19 pandemic has revealed several limitations of existing healthcare systems.
Thus, there is a surge in healthcare innovation and new business models using computer …

A health monitoring system based on flexible triboelectric sensors for intelligence medical internet of things and its applications in virtual reality

J Mao, P Zhou, X Wang, H Yao, L Liang, Y Zhao… - Nano Energy, 2023 - Elsevier
Abstract The Internet of Medical Things (IoMT) is a platform that combines Internet of Things
(IoT) technology with medical applications, enabling the realization of precision medicine …

Effects of immersive virtual reality headset viewing on young children: visuomotor function, postural stability, and motion sickness

L Tychsen, P Foeller - American journal of ophthalmology, 2020 - Elsevier
Purpose To assess the safety of VR 3D headset (virtual reality 3-dimensional binocular-
stereoscopic near-eye display) use in young children. Product safety warnings that …

Robotic devices for paediatric rehabilitation: a review of design features

A Gonzalez, L Garcia, J Kilby, P McNair - BioMedical Engineering OnLine, 2021 - Springer
Children with physical disabilities often have limited performance in daily activities,
hindering their physical development, social development and mental health. Therefore …

Virtual reality games for movement rehabilitation in neurological conditions: how do we meet the needs and expectations of the users?

GN Lewis, JA Rosie - Disability and rehabilitation, 2012 - Taylor & Francis
Purpose: To review quantitative and qualitative studies that have examined the users'
response to virtual reality game-based interventions in people with movement disorders …

Advanced visualization engineering for vision disorders: a clinically focused guide to current technology and future applications

N Zaman, J Ong, E Waisberg, M Masalkhi… - Annals of Biomedical …, 2024 - Springer
Head-mounted visualization technology, often in the form of virtual, augmented, and mixed
reality (VAMR), has revolutionized how visual disorders may be approached clinically. In this …

[HTML][HTML] Integration of motor learning principles into virtual reality interventions for individuals with cerebral palsy: systematic review

M Demers, K Fung, SK Subramanian, M Lemay… - JMIR Serious …, 2021 - games.jmir.org
Background Increasing evidence supports the use of virtual reality systems to improve upper
limb motor functions in individuals with cerebral palsy. While virtual reality offers the …

Robot-assisted and computer-enhanced therapies for children with cerebral palsy: current state and clinical implementation

A Meyer-Heim, HJA van Hedel - Seminars in pediatric neurology, 2013 - Elsevier
The field of pediatric neurorehabilitation has rapidly evolved with the introduction of
technological advancements over recent years. Rehabilitation robotics and computer …