[图书][B] A multimodal approach to video games and the player experience

W Toh - 2018 - taylorfrancis.com
This volume puts forth an original theoretical framework, the ludonarrative model, for
studying video games which foregrounds the empirical study of the player experience. The …

A multimodal discourse analysis of video games: A ludonarrative model

W Toh - 2015 - search.proquest.com
This exploratory study aims to investigate how players understand the relationships between
narrative and gameplay in video games and modifies Dena's (2010) model. the rationale for …

Affordances in mobile Augmented Reality applications

T Gjøsæter - Interaction with mobile augmented reality: An …, 2014 - bora.uib.no
This paper explores the affordances of augmented reality content in a mobile augmented
reality application. A user study was conducted by performing a multi-camera video …

[PDF][PDF] Enhancing Digital Literacy Skills while playing casual games: young people in Brunei as a case study

J Musa - 2017 - kclpure.kcl.ac.uk
ABSTRACT Digital Literacy Skills refer to skills which help digital technology users to
participate meaningfully and safely in the digital world. These skills have become essential …