Eye-tracked virtual reality: a comprehensive survey on methods and privacy challenges

E Bozkir, S Özdel, M Wang, B David-John… - arXiv preprint arXiv …, 2023 - arxiv.org
Latest developments in computer hardware, sensor technologies, and artificial intelligence
can make virtual reality (VR) and virtual spaces an important part of human everyday life …

A fitts' law study of gaze-hand alignment for selection in 3d user interfaces

U Wagner, MN Lystbæk, P Manakhov… - Proceedings of the …, 2023 - dl.acm.org
Gaze-Hand Alignment has recently been proposed for multimodal selection in 3D. The
technique takes advantage of gaze for target pre-selection, as it naturally precedes manual …

Design guidelines for limiting and eliminating virtual reality-induced symptoms and effects at work: a comprehensive, factor-oriented review

AD Souchet, D Lourdeaux, JM Burkhardt… - Frontiers in …, 2023 - frontiersin.org
Virtual reality (VR) can induce side effects known as virtual reality-induced symptoms and
effects (VRISE). To address this concern, we identify a literature-based listing of these …

Predicting gaze-based target selection in augmented reality headsets based on eye and head endpoint distributions

Y Wei, R Shi, D Yu, Y Wang, Y Li, L Yu… - Proceedings of the 2023 …, 2023 - dl.acm.org
Target selection is a fundamental task in interactive Augmented Reality (AR) systems.
Predicting the intended target of selection in such systems can provide users with a smooth …

Beyond being real: A sensorimotor control perspective on interactions in virtual reality

P Abtahi, SQ Hough, JA Landay, S Follmer - Proceedings of the 2022 …, 2022 - dl.acm.org
We can create Virtual Reality (VR) interactions that have no equivalent in the real world by
remapping spacetime or altering users' body representation, such as stretching the user's …

Challenges of moderating social virtual reality

N Sabri, B Chen, A Teoh, SP Dow, K Vaccaro… - Proceedings of the …, 2023 - dl.acm.org
Recent years have seen a rise in social virtual reality (VR) platforms that allow people to
interact in real-time through voice and gestures. The ephemeral nature of communication on …

Detecting input recognition errors and user errors using gaze dynamics in virtual reality

N Sendhilnathan, T Zhang, B Lafreniere… - Proceedings of the 35th …, 2022 - dl.acm.org
Gesture-based recognition systems are susceptible to input recognition errors and user
errors, both of which negatively affect user experiences and can be frustrating to correct …

Effect of collaboration mode and position arrangement on immersive analytics tasks in virtual reality: a pilot study

L Chen, HN Liang, F Lu, J Wang, W Chen, Y Yue - Applied Sciences, 2021 - mdpi.com
[Background] Virtual reality (VR) technology can provide unique immersive experiences for
group users, and especially for analytics tasks with visual information in learning. Providing …

Surveying the social comfort of body, device, and environment-based augmented reality interactions in confined passenger spaces using mixed reality composite …

D Medeiros, R Dubus, J Williamson, G Wilson… - Proceedings of the …, 2023 - dl.acm.org
Augmented Reality (AR) headsets could significantly improve the passenger experience,
freeing users from the restrictions of physical smartphones, tablets and seatback displays …

Exploring 3d interaction with gaze guidance in augmented reality

Y Bao, J Wang, Z Wang, F Lu - 2023 IEEE Conference Virtual …, 2023 - ieeexplore.ieee.org
Recent research based on hand-eye coordination has shown that gaze could improve
object selection and translation experience under certain scenarios in AR. However, several …