Effectiveness of virtual and augmented reality-enhanced exercise on physical activity, psychological outcomes, and physical performance: A systematic review and …

YL Ng, F Ma, FK Ho, P Ip, K Fu - Computers in Human Behavior, 2019 - Elsevier
Virtual reality (VR) and augmented reality (AR)-enhanced exercise training is a novel
approach to promoting health. Previous systematic reviews have focused on the …

Impact of Pokémon Go on physical activity: a systematic review and meta-analysis

M Khamzina, KV Parab, R An, T Bullard… - American Journal of …, 2020 - Elsevier
Context Pokémon Go is a popular mobile augmented reality game that requires players to
travel to different locations to capture virtual characters. This study systematically reviews …

High-frequency pornography use may not always be problematic

B Bőthe, I Tóth-Király, MN Potenza… - The Journal of …, 2020 - academic.oup.com
Background Previously, variable-centered analytic approaches showed positive, weak-to-
moderate associations between frequency of pornography use (FPU) and problematic …

[HTML][HTML] Gaming passion contributes to the definition and identification of problematic gaming

A Infanti, C Valls-Serrano, JC Perales, C Vögele… - Addictive Behaviors, 2023 - Elsevier
Even if for most people playing video games is a healthy leisure activity, a minority of
vulnerable users present an excessive use associated to negative consequences (eg …

[HTML][HTML] Are sexual functioning problems associated with frequent pornography use and/or problematic pornography use? Results from a large community survey …

B Bőthe, I Tóth-Király, MD Griffiths, MN Potenza… - Addictive Behaviors, 2021 - Elsevier
There is much debate regarding whether pornography use has positive or negative
associations with sexuality-related measures such as sexual functioning problems. The …

Scoping review of Pokemon Go: comprehensive assessment of augmented reality for physical activity change

T Baranowski, EJ Lyons - Games for health journal, 2020 - liebertpub.com
Pokémon Go™(PG) is a mobile videogame that requires real-world walking to “catch”
augmented reality (AR) virtual creatures. Media attention speculated that extensive physical …

From personality to passion: The role of the Big Five factors

J Dalpé, M Demers, J Verner-Filion… - Personality and Individual …, 2019 - Elsevier
The present research investigated the role of the personality traits and facets of the Big Five
Model in harmonious (HP) and obsessive (OP) passion. A total of 284 participants …

Do people use games to compensate for psychological needs during crises? A mixed-methods study of gaming during COVID-19 lockdowns

N Ballou, S Deterding, I Iacovides… - Proceedings of the 2022 …, 2022 - dl.acm.org
Do people use games to cope with adverse life events and crises? Research informed by
self-determination theory proposes that people might compensate for thwarted basic …

[图书][B] Passion and addiction in sports and exercise

A Szabo, Z Demetrovics - 2022 - taylorfrancis.com
Passion and Addiction in Sports and Exercise is about the bright and dark aspects of sports
and exercise behavior and revolves around two closely related yet distinct concepts …

On the role of passion in second language learning and flourishing

X Chen, RJ Vallerand, AM Padilla - Journal of Happiness Studies, 2021 - Springer
This study aimed to examine a positive-oriented model of two types of motivational
constructs (ie, harmonious passion and obsessive passion) for learning a second language …