Videogames as therapy: an updated selective review of the medical and psychological literature

MD Griffiths, DJ Kuss, ABO de Gortari - International Journal of …, 2017 - igi-global.com
There is a long history of using videogames in a therapeutic capacity including rehabilitation
for stroke patients, people with traumatic brain injuries, burns victims, wheelchair users …

[PDF][PDF] A game a day keeps the doctor away: A short review of computer games in mental healthcare

L Gamberini, G Barresi, A Maier… - Journal of CyberTherapy …, 2008 - academia.edu
1. Games and Videogames 1.1 The Double Soul of Game Playing is an activity that
everyone has encountered more than once during his/her lifetime. Trying to provide a …

Improving patient motivation in game development for motor deficit rehabilitation

E Flores, G Tobon, E Cavallaro, FI Cavallaro… - Proceedings of the …, 2008 - dl.acm.org
It has been stated repeatedly that active participation in rehabilitation programs increases
the benefit and effectiveness of therapy. In developing robotic devices for stroke …

Games for a better life: effects of playing Wii games on the well-being of seniors in a long-term care facility

Y Jung, KJ Li, NS Janissa, WLC Gladys… - Proceedings of the Sixth …, 2009 - dl.acm.org
In the current study, we examined the impact of playing Nintendo Wii games on the
psychological and physical well-being of seniors in a long-term care facility. A six week-long …

Designing and evaluating digital games for frail elderly persons

KM Gerling, FP Schulte, M Masuch - Proceedings of the 8th international …, 2011 - dl.acm.org
Game research increasingly addresses human factors of gaming. Though more and more
seniors become players, game design for frail elderly has rarely been explored. This paper …

Designing meaningful play within the psycho-social context of older adults

B De Schutter, V Vanden Abeele - Proceedings of the 3rd International …, 2010 - dl.acm.org
In this paper we report on a qualitative study, investigating the meaning of digital games in
the lives of older adults. Using a combination of semi-structured interviews and observations …

Older adults' digital gameplay: Patterns, benefits, and challenges

D Kaufman, L Sauvé, L Renaud… - Simulation & …, 2016 - journals.sagepub.com
Background. Empirical evidence suggests that digital gameplay can enhance social
interaction and improve cognition for older adults. However, if digital games are to be …

Empowering the elderly population through ICT-based activities: An empirical study of older adults in Korea

MH Hur - Information technology & people, 2016 - emerald.com
Purpose–The purpose of this paper is to focus on elderly people who have adopted
Information and Communication Technology (ICT) and participated in ICT-based activities …

Interactive videogame technologies to support independence in the elderly: A narrative review

HR Marston, ST Smith - GAMES FOR HEALTH: Research …, 2012 - liebertpub.com
In recent years the use of videogame technology has increased within the domain of health,
in particular to facilitate rehabilitation following a stroke or fall. This review presents an …

Eldergames project: An innovative mixed reality table-top solution to preserve cognitive functions in elderly people

L Gamberini, F Martino, B Seraglia… - … 2nd conference on …, 2009 - ieeexplore.ieee.org
Advances in new technologies can provide solutions to prevent impairments associated with
normal aging, track performance at specific tasks, and provide an entertaining experience to …