A Leonardou, M Rigou, A Panagiotarou… - Smart Learning …, 2022 - Springer
The primary question of this study is whether OLM and OSLM mechanisms, when used in a digital game, offer higher motivation. Furthermore, the study investigates whether a game's …
In this paper we present an educational robot called Wolly, designed to engage children in an affective and social interaction. Indeed, we are now focusing on its role as an educational …
The design of robots for everyday use should take into account the specific nature of the individual end-user and the possibility of interactions with multiple users in diverse …
MS Ahmed, M Giuliani, U Leonards… - Frontiers in Robotics and …, 2024 - frontiersin.org
This study aims to fill a gap in understanding how customising robots can affect how humans interact with them, specifically regarding human decision-making and robot perception. The …
Most research on affective computing relates to recognizing and classifying emotions, usually through facial or body expressions, linguistics, electroencephalograms or other …
This extended abtract describes the preliminary qualitative results coming from a therapeutic laboratory focused on the use of the Pepper robot to promote autonomies and functional …
Educational robots have been used successfully in a variety of teaching applications and have been proven beneficial in teaching STEM studies. Although educational robots are …
Social robots are widely used in educational activities. Apart from their hardware features that makes them capable of interacting with students, teachers, and educational …
Tabletop social robots are becoming increasingly common, not only as social companions but as presenters and orators of information. We present an exploration of utilizing robots as …