In karst aquifers, groundwater flow is highly influenced by the interconnected underground cavities and conduits that form the karst network. Modeling karst flows requires the use of …
In this paper, we present a novel particle-based method for simulating erosion on various terrain representations, including height fields, voxel grids, material layers, and implicit …
In this paper, we present a novel particle-based method for simulating erosion on various terrain representations, including height fields, voxel grids, material layers, and implicit …
In this project we propose a highly controllable automatic method to synthesize plausible hiking networks connecting the different points of interest on a real or synthetic terrain. Our …