R Azuma, Y Baillot, R Behringer… - IEEE computer …, 2001 - ieeexplore.ieee.org
In 1997, Azuma published a survey on augmented reality (AR). Our goal is to complement, rather than replace, the original survey by presenting representative examples of the new …
M Sereno, X Wang, L Besançon… - … on Visualization and …, 2020 - ieeexplore.ieee.org
In Augmented Reality (AR), users perceive virtual content anchored in the real world. It is used in medicine, education, games, navigation, maintenance, product design, and …
Abstract Collaborative Mixed Reality (MR) systems are at a critical point in time as they are soon to become more commonplace. However, MR technology has only recently matured to …
Virtual reality (VR) head-mounted displays (HMD) allow for a highly immersive experience and are currently becoming part of the living room entertainment. Current VR systems focus …
DWF Van Krevelen, R Poelman - International journal of virtual reality, 2010 - ijvr.eu
Augmented Reality (AR) technologies to enhance our perception and help us see, hear, and feel our environments in new and enriched ways. AR will support us in fields such as …
Mixed reality (MR) technology development is now gaining momentum due to advances in computer vision, sensor fusion, and realistic display technologies. With most of the research …
Although Augmented Reality technology was first developed over forty years ago, there has been little survey work giving an overview of recent research in the field. This paper reviews …
T Höllerer - … : Location-Based Computing and Services/Taylor …, 2004 - snscourseware.org
As computers increase in power and decrease in size, new mobile, wearable, and pervasive computing applications are rapidly becoming feasible, providing people access to online …
We address the problems of virtual object interaction and user tracking in a table-top augmented reality (AR) interface. In this setting there is a need for very accurate tracking and …