Computational multicopter design

T Du, A Schulz, B Zhu, B Bickel, W Matusik - 2016 - dspace.mit.edu
We present an interactive system for computational design, optimization, and fabrication of
multicopters. Our computational approach allows non-experts to design, explore, and …

Interlinked SPH pressure solvers for strong fluid-rigid coupling

C Gissler, A Peer, S Band, J Bender… - ACM Transactions on …, 2019 - dl.acm.org
We present a strong fluid-rigid coupling for Smoothed Particle Hydrodynamics (SPH) fluids
and rigid bodies with particle-sampled surfaces. The approach interlinks the iterative …

Articulated swimming creatures

J Tan, Y Gu, G Turk, CK Liu - ACM Transactions on Graphics (TOG), 2011 - dl.acm.org
We present a general approach to creating realistic swimming behavior for a given
articulated creature body. The two main components of our method are creature/fluid …

Realistic biomechanical simulation and control of human swimming

W Si, SH Lee, E Sifakis, D Terzopoulos - ACM Transactions on Graphics …, 2014 - dl.acm.org
We address the challenging problem of controlling a complex biomechanical model of the
human body to synthesize realistic swimming animation. Our human model includes all of …

Going with the Flow

Y Soliman, M Padilla, O Gross, F Knöppel… - ACM Transactions on …, 2024 - dl.acm.org
Given a sequence of poses of a body we study the motion resulting when the body is
immersed in a (possibly) moving, incompressible medium. With the poses given, say, by an …

Real-time interactive tree animation

E Quigley, Y Yu, J Huang, W Lin… - IEEE transactions on …, 2017 - ieeexplore.ieee.org
We present a novel method for posing and animating botanical tree models interactively in
real time. Unlike other state of the art methods which tend to produce trees that are overly …

TRAIL: Simulating the impact of human locomotion on natural landscapes

E Alvarado, O Argudo, D Rohmer, MP Cani… - The Visual …, 2024 - Springer
Human and animal presence in natural landscapes is initially revealed by the immediate
impact of their locomotion, from footprints to crushed grass. In this work, we present an …

Monolith: a monolithic pressure-viscosity-contact solver for strong two-way rigid-rigid rigid-fluid coupling

T Takahashi, C Batty - 2020 - uwspace.uwaterloo.ca
We propose Monolith, a monolithic pressure-viscosity-contact solver for more accurately,
robustly, and efficiently simulating non-trivial two-way interactions of rigid bodies with …

Generating Upper‐Body Motion for Real‐Time Characters Making their Way through Dynamic Environments

E Alvarado, D Rohmer, MP Cani - Computer Graphics Forum, 2022 - Wiley Online Library
Real‐time character animation in dynamic environments requires the generation of
plausible upper‐body movements regardless of the nature of the environment, including non …

[PDF][PDF] Motion from Shape Change.

O Gross, Y Soliman, M Padilla, F Knöppel… - ACM Trans …, 2023 - researchgate.net
Motion from Shape Change Page 1 Motion from Shape Change OLIVER GROSS, TU Berlin,
Germany YOUSUF SOLIMAN, Caltech, USA MARCEL PADILLA, TU Berlin, Germany FELIX …