Focusing on social network theories, we examine the interactive influence of both group- level (ie community influences) and individual-level variables (intrinsic and extrinsic …
M Palmeira - Computers in Human Behavior, 2021 - Elsevier
I examine how the possibility of acquiring different features through in-game purchases (micro-transactions) affect intentions to play and recommend a game. I propose that …
This study aims to analyze the antecedents of satisfaction and continued use intention and investigate the effects of satisfaction and continued use intention towards Indonesian Mobile …
ED Pratiwi - Jurnal Pilar Nusa Mandiri, 2015 - ejournal.nusamandiri.ac.id
Nowdays, online game is not just a game, it has become a commercial enterprise. A game tool transaction happens in it. the research is to analyze the factors which caused the …
Social games—games that operate within social network sites (SNS) and draw on a user's social graph—are a rapidly growing phenomena. According to AppData's facebook …
This research aims to analyze the effect of integrated value on student purchse intention in the pubgm game at Bontang. The independent variables used in this research are …
Background: P2W games (Pay-to-Win) occupy a significant position in the Chinese gaming market, attracting a large number of players to participate and spend money. However, there …
JH Wi, E Kim - Journal of Korea Game Society, 2019 - koreascience.kr
The study classifies online game users with two groups, which are users who purchase functional items and emotional items. This research used statistic tool, STATA MP, trying …