CH Ko - Current Addiction Reports, 2014 - Springer
Internet gaming is one of the most popular online leisure activities. These activities, particularly massively multiplayer online role-playing games, deliver pleasure, a sense of …
S Laconi, S Pirès, H Chabrol - Computers in human behavior, 2017 - Elsevier
Since Internet gaming disorder recently appeared in the section III of the Diagnostic and Statistical Manual of Mental Disorders-5 (DSM-5), little investigation has been performed …
Online social games, played within social networks or games requiring social interaction with peers, are revolutionizing the nature of video-games due to their social aspect and the …
Abstract Social Networking Sites (SNS) provide a platform for young people to present themselves as they would like to be seen by others. Several authors have argued that …
SL Wu, CP Hsu - Journal of Business Research, 2018 - Elsevier
This study presents a conceptual model of how aesthetic design, avatar identification, and player co-creation behavior enhance the players' perceived authenticity of massively …
Passion represents one of the factors involved in online video gaming. However, it remains unclear how passion affects the way gamers are involved in massively multiplayer online …
AGN Vaamonde, MJ Toribio, BT Molero… - Revista de Psicología …, 2018 - redalyc.org
El objetivo del presente trabajo es realizar una revisión de estudios sobre los beneficios cognitivos, psicológicos y personales del uso de los videojuegos y esports. Para ello, se …
Introduction Aggressive behaviour is a challenge for society. There continues to be considerable debate over whether the consumption of violent video games affects …
LM Marques, PM Uchida, FO Aguiar, G Kadri… - Frontiers in …, 2023 - frontiersin.org
Background The realm of virtual games, video games, and e-sports has witnessed remarkable and substantial growth, captivating a diverse and global audience. However …