FEMa: A finite element machine for fast learning

DR Pereira, MA Piteri, AN Souza, JP Papa… - Neural Computing and …, 2020 - Springer
Abstract Machine learning has played an essential role in the past decades and has been in
lockstep with the main advances in computer technology. Given the massive amount of data …

[图书][B] Real-time rendering

T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …

Consolidation of unorganized point clouds for surface reconstruction

H Huang, D Li, H Zhang, U Ascher… - ACM transactions on …, 2009 - dl.acm.org
We consolidate an unorganized point cloud with noise, outliers, non-uniformities, and in
particular interference between close-by surface sheets as a preprocess to surface …

Curve skeleton extraction from incomplete point cloud

A Tagliasacchi, H Zhang, D Cohen-Or - ACM SIGGRAPH 2009 papers, 2009 - dl.acm.org
We present an algorithm for curve skeleton extraction from imperfect point clouds where
large portions of the data may be missing. Our construction is primarily based on a novel …

Interactive indirect illumination using voxel cone tracing

C Crassin, F Neyret, M Sainz, S Green… - Computer Graphics …, 2011 - Wiley Online Library
Indirect illumination is an important element for realistic image synthesis, but its computation
is expensive and highly dependent on the complexity of the scene and of the BRDF of the …

State of the art in artistic editing of appearance, lighting and material

TW Schmidt, F Pellacini… - Computer Graphics …, 2016 - Wiley Online Library
Mimicking the appearance of the real world is a longstanding goal of computer graphics,
with several important applications in the feature film, architecture and medical industries …

[PDF][PDF] Global illumination with radiance regression functions.

P Ren, J Wang, M Gong, S Lin, X Tong, B Guo - ACM Trans. Graph., 2013 - academia.edu
We present radiance regression functions for fast rendering of global illumination in scenes
with dynamic local light sources. A radiance regression function (RRF) represents a non …

Edge-avoiding a-trous wavelet transform for fast global illumination filtering

H Dammertz, D Sewtz, J Hanika… - Proceedings of the …, 2010 - dl.acm.org
We present a fast and simple filtering method designed for ray traced Monte Carlo global
illumination images which achieves real-time rates. Even on modern hardware only few …

Neural radiosity

S Hadadan, S Chen, M Zwicker - ACM Transactions on Graphics (TOG), 2021 - dl.acm.org
We introduce Neural Radiosity, an algorithm to solve the rendering equation by minimizing
the norm of its residual, similar as in classical radiosity techniques. Traditional basis …

[图书][B] Real-time shadows

E Eisemann, M Schwarz, U Assarsson, M Wimmer - 2011 - books.google.com
Important elements of games, movies, and other computer-generated content, shadows are
crucial for enhancing realism and providing important visual cues. In recent years, there …