Virtual reality sickness: a review of causes and measurements

E Chang, HT Kim, B Yoo - International Journal of Human …, 2020 - Taylor & Francis
In virtual reality (VR), users can experience symptoms of motion sickness, which is referred
to as VR sickness or cybersickness. The symptoms include but are not limited to eye fatigue …

Eye-tracking measures in aviation: A selective literature review

S Peißl, CD Wickens, R Baruah - The International Journal of …, 2018 - Taylor & Francis
Objective: The aim of this article is to present a comprehensive review of eye-tracking
measures and discuss different application areas of the method of eye tracking in the field of …

Review on cybersickness in applications and visual displays

L Rebenitsch, C Owen - Virtual Reality, 2016 - Springer
Cybersickness is an affliction common to users of virtual environments. Similar in symptoms
to motion sickness, cybersickness can result in nausea, headaches, and dizziness. With …

[HTML][HTML] Vection and visually induced motion sickness: how are they related?

B Keshavarz, BE Riecke, LJ Hettinger… - Frontiers in …, 2015 - frontiersin.org
The occurrence of visually induced motion sickness has been frequently linked to the
sensation of illusory self-motion (vection), however, the precise nature of this relationship is …

Effects of steering locomotion and teleporting on cybersickness and presence in HMD-based virtual reality

J Clifton, S Palmisano - Virtual Reality, 2020 - Springer
While head-mounted display-based virtual reality (VR) can produce compelling feelings of
presence (or “being there”) in its users, it also often induces motion sickness. This study …

[HTML][HTML] Cybersickness in head-mounted displays is caused by differences in the user's virtual and physical head pose

S Palmisano, RS Allison, J Kim - Frontiers in Virtual Reality, 2020 - frontiersin.org
Sensory conflict, eye-movement, and postural instability theories each have difficulty
accounting for the motion sickness experienced during head-mounted display based virtual …

[图书][B] Handbook of virtual environments: Design, implementation, and applications

KS Hale, KM Stanney - 2014 - books.google.com
This second edition of a bestseller presents systematic and extensive coverage of the
primary areas of research and development within VE technology. It brings together a …

Effects of dynamic field-of-view restriction on cybersickness and presence in HMD-based virtual reality

J Teixeira, S Palmisano - Virtual Reality, 2021 - Springer
The phenomenon of cybersickness is currently hindering the mass market adoption of head-
mounted display (HMD) virtual reality (VR) technologies. This study examined the effects of …

Vection and cybersickness generated by head-and-display motion in the Oculus Rift

S Palmisano, R Mursic, J Kim - Displays, 2017 - Elsevier
Cybersickness is often experienced when viewing virtual environments through head-
mounted displays (HMDs). This study examined whether vection (ie, illusory self-motion) …

Effects of postural stability, active control, exposure duration and repeated exposures on HMD induced cybersickness

D Risi, S Palmisano - Displays, 2019 - Elsevier
Cybersickness is common during head-mounted display (HMD) based virtual reality. This
study examined whether it is possible to:(1) identify people who are more susceptible to this …