Disambiguating visual relations using loop constraints

C Zach, M Klopschitz… - 2010 IEEE Computer …, 2010 - ieeexplore.ieee.org
Repetitive and ambiguous visual structures in general pose a severe problem in many
computer vision applications. Identification of incorrect geometric relations between images …

[图书][B] Higher-order computability

J Longley, D Normann - 2015 - Springer
This book serves as an introduction to an area of computability theory that originated in the
1950s, and since then has fanned out in many different directions under the influence of …

Combining effects and coeffects via grading

M Gaboardi, S Katsumata, D Orchard, F Breuvart… - ACM SIGPLAN …, 2016 - dl.acm.org
Effects and coeffects are two general, complementary aspects of program behaviour. They
roughly correspond to computations which change the execution context (effects) versus …

Concurrent strategies

S Rideau, G Winskel - 2011 IEEE 26th Annual Symposium on …, 2011 - ieeexplore.ieee.org
A bi category of very general nondeterministic concurrent games and strategies is
presented. The intention is to formalize distributed games in which both Player (or a team of …

Template games and differential linear logic

PA Melliès - 2019 34th Annual ACM/IEEE Symposium on Logic …, 2019 - ieeexplore.ieee.org
We extend our recent template game model of multiplicative additive linear logic (MALL)
with an exponential modality of linear logic (LL) derived from the standard categorical …

Symmetry in concurrent games

S Castellan, P Clairambault, G Winskel - … of the Joint Meeting of the …, 2014 - dl.acm.org
Behavioural symmetry is introduced into concurrent games. It expresses when plays are
essentially the same. A characterization of strategies on games with symmetry is provided …

Intensionality, definability and computation

S Abramsky - Johan van Benthem on Logic and Information …, 2014 - Springer
We look at intensionality from the perspective of computation. In particular, we review how
game semantics has been used to characterize the sequential functional processes, leading …

[PDF][PDF] Thin games with symmetry and concurrent hyland-ong games

S Castellan, P Clairambault… - Logical Methods in …, 2019 - lmcs.episciences.org
We build a cartesian closed category, called Cho, based on event structures. It allows an
interpretation of higher-order stateful concurrent programs that is refined and precise: on the …

Strategies as profunctors

G Winskel - International Conference on Foundations of Software …, 2013 - Springer
A new characterization of nondeterministic concurrent strategies exhibits strategies as
certain discrete fibrations—or equivalently presheaves—over configurations of the game …

Categorical combinatorics of scheduling and synchronization in game semantics

PA Melliès - Proceedings of the ACM on Programming Languages, 2019 - dl.acm.org
Game semantics is the art of interpreting types as games and programs as strategies
interacting in space and time with their environment. In order to reflect the interactive …