Abstract Three-dimensional (3D) radiative transfer modeling of the transport and interaction of radiation through earth surfaces is challenging due to the complexity of the landscapes as …
A Agarwal, T Man, W Yuan - 2021 IEEE International …, 2021 - ieeexplore.ieee.org
Tactile sensing has seen a rapid adoption with the advent of vision-based tactile sensors. Vision-based tactile sensors provide high resolution, compact and inexpensive data to …
Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like …
JH Nah, HJ Kwon, DS Kim, CH Jeong, J Park… - ACM Transactions on …, 2014 - dl.acm.org
We present RayCore, a mobile ray-tracing hardware architecture. RayCore facilitates high- quality rendering effects, such as reflection, refraction, and shadows, on mobile devices by …
With the ever increasing resolution of scanned elevation models, geometry throughput on the GPU is becoming a severe performance limitation in 3D terrain rendering. In this paper …
G Nichols, C Wyman - Proceedings of the 2009 symposium on …, 2009 - dl.acm.org
Global illumination provides a visual richness not achievable with the direct illumination models used by most interactive applications. To generate global effects, numerous …
T Thonat, F Beaune, X Sun, N Carr… - ACM Transactions on …, 2021 - dl.acm.org
Displacement mapping is a powerful mechanism for adding fine to medium geometric details over a 3D surface using a 2D map encoding them. While GPU rasterization supports …
We propose an efficient acceleration structure for real-time screen-space ray tracing. The hybrid data structure represents the scene geometry by combining a bounding volume …
End-to-end latency in remote-rendering systems can reduce user task performance. This notably includes aiming tasks on game streaming services, which are presently below the …