A Kent, H Lancour, JE Daily - 1980 - books.google.com
" The Encyclopedia of Library and Information Science provides an outstanding resource in 33 published volumes with 2 helpful indexes. This thorough reference set--written by 1300 …
T Vodopivec, S Samothrakis, B Ster - Journal of Artificial Intelligence …, 2017 - jair.org
Fuelled by successes in Computer Go, Monte Carlo tree search (MCTS) has achieved wide- spread adoption within the games community. Its links to traditional reinforcement learning …
Monte-Carlo search has been successful in many non-deterministic games, and recently in deterministic games with high branching factor. One of the drawbacks of the current …
BE Childs, JH Brodeur, L Kocsis - 2008 IEEE Symposium On …, 2008 - ieeexplore.ieee.org
Monte Carlo search, and specifically the UCT (Upper Confidence Bounds applied to Trees) algorithm, has contributed to a significant improvement in the game of Go and has received …
Humans and machines are very different in their approaches to game playing. Humans use intuition, perception mechanisms, selective search, creativity, abstraction, heuristic abilities …
A Plaat - arXiv preprint arXiv:2403.13705, 2024 - arxiv.org
Search algorithms are often categorized by their node expansion strategy. One option is the depth-first strategy, a simple backtracking strategy that traverses the search space in the …
So far the game of Domineering has mainly been investigated by combinatorial-games researchers. Yet, it is a genuine two-player zero-sum game with perfect information, of which …
Recently, the list of solved two-person zero-sum games with perfect information has increased. The state of current knowledge is that many games are a win for the first player …
E Powley, P Cowling, D Whitehouse - Proceedings of the AAAI …, 2017 - ojs.aaai.org
Abstract Monte Carlo Tree Search (MCTS) is an effective decision making algorithm that often works well without domain knowledge, finding an increasing application in commercial …